include: Add dxgi1_6.idl.
Signed-off-by: Ihsan Akmal <ihsanapps@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -72,6 +72,7 @@ IDL_SRCS = \
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dxgi1_3.idl \
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dxgi1_4.idl \
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dxgi1_5.idl \
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dxgi1_6.idl \
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dxgicommon.idl \
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dxgiformat.idl \
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dxgitype.idl \
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@ -0,0 +1,98 @@
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/*
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* Copyright 2017 Ihsan Akmal
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "dxgi1_5.idl";
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typedef enum DXGI_ADAPTER_FLAG3
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{
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DXGI_ADAPTER_FLAG3_NONE = 0x0,
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DXGI_ADAPTER_FLAG3_REMOTE = 0x1,
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DXGI_ADAPTER_FLAG3_SOFTWARE = 0x2,
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DXGI_ADAPTER_FLAG3_ACG_COMPATIBLE = 0x4,
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DXGI_ADAPTER_FLAG3_FORCE_DWORD = 0xffffffff,
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} DXGI_ADAPTER_FLAG3;
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typedef enum DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS
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{
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DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_FULLSCREEN = 0x1,
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DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_WINDOWED = 0x2,
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DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_CURSOR_STRETCHED = 0x4,
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} DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS;
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typedef struct DXGI_ADAPTER_DESC3
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{
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WCHAR Description[128];
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UINT VendorId;
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UINT DeviceId;
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UINT SubSysId;
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UINT Revision;
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SIZE_T DedicatedVideoMemory;
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SIZE_T DedicatedSystemMemory;
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SIZE_T SharedSystemMemory;
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LUID AdapterLuid;
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DXGI_ADAPTER_FLAG3 Flags;
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DXGI_GRAPHICS_PREEMPTION_GRANULARITY GraphicsPreemptionGranularity;
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DXGI_COMPUTE_PREEMPTION_GRANULARITY ComputePreemptionGranularity;
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} DXGI_ADAPTER_DESC3;
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typedef struct DXGI_OUTPUT_DESC1
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{
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WCHAR DeviceName[32];
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RECT DesktopCoordinates;
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BOOL AttachedToDesktop;
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DXGI_MODE_ROTATION Rotation;
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HMONITOR Monitor;
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UINT BitsPerColor;
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DXGI_COLOR_SPACE_TYPE ColorSpace;
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FLOAT RedPrimary[2];
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FLOAT GreenPrimary[2];
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FLOAT BluePrimary[2];
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FLOAT WhitePoint[2];
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FLOAT MinLuminance;
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FLOAT MaxLuminance;
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FLOAT MaxFullFrameLuminance;
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} DXGI_OUTPUT_DESC1;
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[
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object,
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uuid(3c8d99d1-4fbf-4181-a82c-af66bf7bd24e),
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local,
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pointer_default(unique)
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]
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interface IDXGIAdapter4 : IDXGIAdapter3
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{
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HRESULT GetDesc3(
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[out] DXGI_ADAPTER_DESC3 *desc
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);
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}
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[
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object,
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uuid(068346e8-aaec-4b84-add7-137f513f77a1),
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local,
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pointer_default(unique)
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]
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interface IDXGIOutput6 : IDXGIOutput5
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{
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HRESULT GetDesc1(
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[out] DXGI_OUTPUT_DESC1 *desc
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);
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HRESULT CheckHardwareCompositionSupport(
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[out] UINT *flags
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);
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}
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