wined3d: Add texture flag to indicate GetDC() capability.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2016-09-01 19:01:12 +03:00 committed by Alexandre Julliard
parent fdd7db0593
commit 53b7a2a1a1
7 changed files with 42 additions and 27 deletions

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@ -43,6 +43,7 @@
extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
BOOL is_gdi_compat_format(D3DFORMAT format) DECLSPEC_HIDDEN;
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN;
@ -227,7 +228,6 @@ struct d3d9_surface
IDirect3DDevice9Ex *parent_device;
IUnknown *container;
struct d3d9_texture *texture;
BOOL getdc_supported;
};
struct wined3d_rendertarget_view *d3d9_surface_get_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN;

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@ -1125,6 +1125,9 @@ static HRESULT d3d9_device_create_surface(struct d3d9_device *device, UINT width
desc.depth = 1;
desc.size = 0;
if (is_gdi_compat_format(format))
flags |= WINED3D_TEXTURE_CREATE_GET_DC;
wined3d_mutex_lock();
if (FAILED(hr = wined3d_texture_create(device->wined3d_device, &desc,
@ -1153,6 +1156,22 @@ static HRESULT d3d9_device_create_surface(struct d3d9_device *device, UINT width
return D3D_OK;
}
BOOL is_gdi_compat_format(D3DFORMAT format)
{
switch (format)
{
case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8:
case D3DFMT_R5G6B5:
case D3DFMT_X1R5G5B5:
case D3DFMT_A1R5G5B5:
case D3DFMT_R8G8B8:
return TRUE;
default:
return FALSE;
}
}
static HRESULT WINAPI d3d9_device_CreateRenderTarget(IDirect3DDevice9Ex *iface, UINT width, UINT height,
D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality,
BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle)
@ -3722,6 +3741,7 @@ static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_devic
void *container_parent, const struct wined3d_resource_desc *desc, struct wined3d_texture **texture)
{
struct d3d9_device *device = device_from_device_parent(device_parent);
DWORD flags = WINED3D_TEXTURE_CREATE_MAPPABLE;
struct d3d9_surface *d3d_surface;
HRESULT hr;
@ -3731,8 +3751,11 @@ static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_devic
if (container_parent == device_parent)
container_parent = &device->IDirect3DDevice9Ex_iface;
if (is_gdi_compat_format(d3dformat_from_wined3dformat(desc->format)))
flags |= WINED3D_TEXTURE_CREATE_GET_DC;
if (FAILED(hr = wined3d_texture_create(device->wined3d_device, desc, 1, 1,
WINED3D_TEXTURE_CREATE_MAPPABLE, NULL, container_parent, &d3d9_null_wined3d_parent_ops, texture)))
flags, NULL, container_parent, &d3d9_null_wined3d_parent_ops, texture)))
{
WARN("Failed to create texture, hr %#x.\n", hr);
return hr;

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@ -287,13 +287,6 @@ static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc)
TRACE("iface %p, dc %p.\n", iface, dc);
if (!surface->getdc_supported)
{
WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n");
/* Don't touch the DC */
return D3DERR_INVALIDCALL;
}
wined3d_mutex_lock();
hr = wined3d_texture_get_dc(surface->wined3d_texture, surface->sub_resource_idx, dc);
wined3d_mutex_unlock();
@ -354,7 +347,6 @@ static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture,
unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
{
struct wined3d_resource_desc desc;
IDirect3DBaseTexture9 *texture;
surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl;
@ -372,23 +364,6 @@ void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_
IDirect3DBaseTexture9_Release(texture);
}
wined3d_resource_get_desc(wined3d_texture_get_resource(wined3d_texture), &desc);
switch (d3dformat_from_wined3dformat(desc.format))
{
case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8:
case D3DFMT_R5G6B5:
case D3DFMT_X1R5G5B5:
case D3DFMT_A1R5G5B5:
case D3DFMT_R8G8B8:
surface->getdc_supported = TRUE;
break;
default:
surface->getdc_supported = FALSE;
break;
}
*parent_ops = &d3d9_surface_wined3d_parent_ops;
}

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@ -1257,6 +1257,9 @@ HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
flags |= WINED3D_TEXTURE_CREATE_MAPPABLE;
if (is_gdi_compat_format(format))
flags |= WINED3D_TEXTURE_CREATE_GET_DC;
if (!levels)
{
if (usage & D3DUSAGE_AUTOGENMIPMAP)
@ -1307,6 +1310,9 @@ HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *devic
if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
flags |= WINED3D_TEXTURE_CREATE_MAPPABLE;
if (is_gdi_compat_format(format))
flags |= WINED3D_TEXTURE_CREATE_GET_DC;
if (!levels)
{
if (usage & D3DUSAGE_AUTOGENMIPMAP)

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@ -324,6 +324,8 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
texture->flags |= WINED3D_TEXTURE_POW2_MAT_IDENT | WINED3D_TEXTURE_NORMALIZED_COORDS;
if (flags & WINED3D_TEXTURE_CREATE_GET_DC_LENIENT)
texture->flags |= WINED3D_TEXTURE_PIN_SYSMEM | WINED3D_TEXTURE_GET_DC_LENIENT;
if (flags & (WINED3D_TEXTURE_CREATE_GET_DC | WINED3D_TEXTURE_CREATE_GET_DC_LENIENT))
texture->flags |= WINED3D_TEXTURE_GET_DC;
if (flags & WINED3D_TEXTURE_CREATE_DISCARD)
texture->flags |= WINED3D_TEXTURE_DISCARD;
@ -2866,6 +2868,13 @@ HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned i
TRACE("texture %p, sub_resource_idx %u, dc %p.\n", texture, sub_resource_idx, dc);
if (!(texture->flags & WINED3D_TEXTURE_GET_DC))
{
WARN("Texture does not support GetDC\n");
/* Don't touch the DC */
return WINED3DERR_INVALIDCALL;
}
if (!(sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx)))
return WINED3DERR_INVALIDCALL;

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@ -2640,6 +2640,7 @@ struct wined3d_texture_ops
#define WINED3D_TEXTURE_GET_DC_LENIENT 0x00000800
#define WINED3D_TEXTURE_DC_IN_USE 0x00001000
#define WINED3D_TEXTURE_DISCARD 0x00002000
#define WINED3D_TEXTURE_GET_DC 0x00004000
#define WINED3D_TEXTURE_ASYNC_COLOR_KEY 0x00000001

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@ -1490,6 +1490,7 @@ enum wined3d_display_rotation
#define WINED3D_TEXTURE_CREATE_MAPPABLE 0x00000001
#define WINED3D_TEXTURE_CREATE_DISCARD 0x00000002
#define WINED3D_TEXTURE_CREATE_GET_DC_LENIENT 0x00000004
#define WINED3D_TEXTURE_CREATE_GET_DC 0x00000008
#define WINED3D_APPEND_ALIGNED_ELEMENT 0xffffffff