diff --git a/dlls/wined3d/baseshader.c b/dlls/wined3d/baseshader.c index 5e157ebc640..1d364548323 100644 --- a/dlls/wined3d/baseshader.c +++ b/dlls/wined3d/baseshader.c @@ -701,7 +701,7 @@ void shader_generate_main( if (shader_is_comment(*pToken)) { DWORD comment_len = (*pToken & WINED3DSI_COMMENTSIZE_MASK) >> WINED3DSI_COMMENTSIZE_SHIFT; ++pToken; - TRACE("#%s\n", (char*)pToken); + TRACE("#%s\n", (const char*)pToken); pToken += comment_len; continue; } @@ -834,7 +834,7 @@ void shader_trace_init( if (shader_is_comment(*pToken)) { /** comment */ DWORD comment_len = (*pToken & WINED3DSI_COMMENTSIZE_MASK) >> WINED3DSI_COMMENTSIZE_SHIFT; ++pToken; - TRACE("//%s\n", (char*)pToken); + TRACE("//%s\n", (const char*)pToken); pToken += comment_len; len += comment_len + 1; continue; @@ -868,10 +868,10 @@ void shader_trace_init( unsigned int offset = shader_get_float_offset(*pToken); TRACE("def c%u = %f, %f, %f, %f", offset, - *(float *)(pToken + 1), - *(float *)(pToken + 2), - *(float *)(pToken + 3), - *(float *)(pToken + 4)); + *(const float *)(pToken + 1), + *(const float *)(pToken + 2), + *(const float *)(pToken + 3), + *(const float *)(pToken + 4)); pToken += 5; len += 5;