From 53751bcc5df7f33697f6e447d5f4254f31ef76e6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Tue, 10 Nov 2015 01:32:43 +0100 Subject: [PATCH] d3d11: Implement d3d11_immediate_context_GSSetSamplers(). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d11/device.c | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 042fdd6bdc2..8b59ee0b21a 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -508,8 +508,21 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetShaderResources(ID3D1 static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetSamplers(ID3D11DeviceContext *iface, UINT start_slot, UINT sampler_count, ID3D11SamplerState *const *samplers) { - FIXME("iface %p, start_slot %u, sampler_count %u, samplers %p stub!\n", + struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface); + unsigned int i; + + TRACE("iface %p, start_slot %u, sampler_count %u, samplers %p.\n", iface, start_slot, sampler_count, samplers); + + wined3d_mutex_lock(); + for (i = 0; i < sampler_count; ++i) + { + struct d3d_sampler_state *sampler = unsafe_impl_from_ID3D11SamplerState(samplers[i]); + + wined3d_device_set_gs_sampler(device->wined3d_device, start_slot + i, + sampler ? sampler->wined3d_sampler : NULL); + } + wined3d_mutex_unlock(); } static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetRenderTargets(ID3D11DeviceContext *iface,