wined3d: Define GL_FENCE_APPLE to the correct value.
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@ -2895,7 +2895,7 @@ typedef void (WINE_GLAPI * PGLFNGETFENCEIVNVPROC) (GLuint, GLenum, GLint *);
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#ifndef GL_APPLE_fence
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#ifndef GL_APPLE_fence
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#define GL_APPLE_fence 1
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#define GL_APPLE_fence 1
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#define GL_DRAW_PIXELS_APPLE 0x8A0A
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#define GL_DRAW_PIXELS_APPLE 0x8A0A
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#define GL_FENCE_APPLE 0x84F3
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#define GL_FENCE_APPLE 0x8A0B
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#endif
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#endif
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typedef void (WINE_GLAPI * PGLFNGENFENCESAPPLEPROC) (GLsizei, GLuint *);
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typedef void (WINE_GLAPI * PGLFNGENFENCESAPPLEPROC) (GLsizei, GLuint *);
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typedef void (WINE_GLAPI * PGLFNDELETEFENCESAPPLEPROC) (GLuint, const GLuint *);
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typedef void (WINE_GLAPI * PGLFNDELETEFENCESAPPLEPROC) (GLuint, const GLuint *);
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