wined3d: Remove redundant TRACEs.
These made sense before we had the quirk table. Nowadys the quirk table contains quirk description strings that print out whether or not any apple specific quirks are applied. The traces in match_apple just spam the log because this code is run multiple times for many quirks.
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@ -519,14 +519,10 @@ static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_re
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&& gl_info->supported[APPLE_FLUSH_RENDER]
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&& gl_info->supported[APPLE_YCBCR_422])
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{
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TRACE_(d3d_caps)("GL_APPLE_fence, GL_APPLE_client_storage, GL_APPLE_flush_render and GL_ycbcr_422 are supported.\n");
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TRACE_(d3d_caps)("Activating MacOS fixups.\n");
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return TRUE;
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}
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else
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{
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TRACE_(d3d_caps)("Apple extensions are not supported.\n");
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TRACE_(d3d_caps)("Not activating MacOS fixups.\n");
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return FALSE;
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}
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}
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