msscript.ocx: Move IScriptControl::AddObject implementation into a helper.

Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Gabriel Ivăncescu 2020-06-25 17:59:21 +03:00 committed by Alexandre Julliard
parent cd1cf07c80
commit 523f9d2a4f
1 changed files with 35 additions and 24 deletions

View File

@ -250,6 +250,40 @@ static HRESULT start_script(ScriptHost *host)
return hr;
}
static HRESULT add_script_object(ScriptHost *host, BSTR name, IDispatch *object, DWORD flags)
{
struct named_item *item;
HRESULT hr;
if (host_get_named_item(host, name))
return E_INVALIDARG;
item = heap_alloc(sizeof(*item));
if (!item)
return E_OUTOFMEMORY;
item->name = SysAllocString(name);
if (!item->name)
{
heap_free(item);
return E_OUTOFMEMORY;
}
IDispatch_AddRef(item->disp = object);
list_add_tail(&host->named_items, &item->entry);
hr = IActiveScript_AddNamedItem(host->script, name, flags);
if (FAILED(hr))
{
list_remove(&item->entry);
IDispatch_Release(item->disp);
SysFreeString(item->name);
heap_free(item);
return hr;
}
return hr;
}
static inline ScriptControl *impl_from_IScriptControl(IScriptControl *iface)
{
return CONTAINING_RECORD(iface, ScriptControl, IScriptControl_iface);
@ -1392,8 +1426,6 @@ static HRESULT WINAPI ScriptControl_AddObject(IScriptControl *iface, BSTR name,
{
ScriptControl *This = impl_from_IScriptControl(iface);
DWORD flags = SCRIPTITEM_ISVISIBLE | SCRIPTITEM_ISSOURCE;
struct named_item *item;
HRESULT hr;
TRACE("(%p)->(%s %p %x)\n", This, debugstr_w(name), object, add_members);
@ -1403,30 +1435,9 @@ static HRESULT WINAPI ScriptControl_AddObject(IScriptControl *iface, BSTR name,
if (!This->host)
return E_FAIL;
if (host_get_named_item(This->host, name))
return E_INVALIDARG;
item = heap_alloc(sizeof(*item));
if (!item)
return E_OUTOFMEMORY;
item->name = SysAllocString(name);
IDispatch_AddRef(item->disp = object);
list_add_tail(&This->host->named_items, &item->entry);
if (add_members)
flags |= SCRIPTITEM_GLOBALMEMBERS;
hr = IActiveScript_AddNamedItem(This->host->script, name, flags);
if (FAILED(hr)) {
list_remove(&item->entry);
IDispatch_Release(item->disp);
SysFreeString(item->name);
heap_free(item);
return hr;
}
return hr;
return add_script_object(This->host, name, object, flags);
}
static HRESULT WINAPI ScriptControl_Reset(IScriptControl *iface)