d3dx9: Avoid LPD3DXSPRITE.
This commit is contained in:
parent
c109249445
commit
521c439d30
|
@ -146,8 +146,10 @@ DECLARE_INTERFACE_(ID3DXFont, IUnknown)
|
|||
STDMETHOD(PreloadTextA)(THIS_ LPCSTR string, INT count) PURE;
|
||||
STDMETHOD(PreloadTextW)(THIS_ LPCWSTR string, INT count) PURE;
|
||||
|
||||
STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE sprite, LPCSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color) PURE;
|
||||
STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE sprite, LPCWSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color) PURE;
|
||||
STDMETHOD_(INT, DrawTextA)(THIS_ struct ID3DXSprite *sprite, const char *string,
|
||||
INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE;
|
||||
STDMETHOD_(INT, DrawTextW)(THIS_ struct ID3DXSprite *sprite, const WCHAR *string,
|
||||
INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE;
|
||||
|
||||
STDMETHOD(OnLostDevice)(THIS) PURE;
|
||||
STDMETHOD(OnResetDevice)(THIS) PURE;
|
||||
|
|
Loading…
Reference in New Issue