ws2_32: Cache the synchronous I/O event in the per-thread data.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1280,6 +1280,8 @@ static void free_per_thread_data(void)
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if (!ptb) return;
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CloseHandle( ptb->sync_event );
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/* delete scratch buffers */
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HeapFree( GetProcessHeap(), 0, ptb->he_buffer );
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HeapFree( GetProcessHeap(), 0, ptb->se_buffer );
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@ -1290,6 +1292,16 @@ static void free_per_thread_data(void)
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NtCurrentTeb()->WinSockData = NULL;
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}
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static HANDLE get_sync_event(void)
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{
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struct per_thread_data *data;
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if (!(data = get_per_thread_data())) return NULL;
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if (!data->sync_event)
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data->sync_event = CreateEventW( NULL, TRUE, FALSE, NULL );
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return data->sync_event;
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}
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/***********************************************************************
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* DllMain (WS2_32.init)
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*/
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@ -2339,19 +2351,15 @@ SOCKET WINAPI WS_accept( SOCKET s, struct WS_sockaddr *addr, int *len )
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TRACE("%#lx\n", s);
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if (!(sync_event = CreateEventW( NULL, TRUE, FALSE, NULL ))) return INVALID_SOCKET;
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if (!(sync_event = get_sync_event())) return INVALID_SOCKET;
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status = NtDeviceIoControlFile( SOCKET2HANDLE(s), (HANDLE)((ULONG_PTR)sync_event | 0), NULL, NULL, &io,
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IOCTL_AFD_WINE_ACCEPT, NULL, 0, &accept_handle, sizeof(accept_handle) );
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if (status == STATUS_PENDING)
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{
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if (WaitForSingleObject( sync_event, INFINITE ) == WAIT_FAILED)
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{
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CloseHandle( sync_event );
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return SOCKET_ERROR;
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}
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status = io.u.Status;
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}
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CloseHandle( sync_event );
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if (status)
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{
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WARN("failed; status %#x\n", status);
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@ -181,6 +181,7 @@ UINT sock_get_error( int err ) DECLSPEC_HIDDEN;
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struct per_thread_data
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{
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HANDLE sync_event; /* event to wait on for synchronous ioctls */
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int opentype;
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struct WS_hostent *he_buffer;
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struct WS_servent *se_buffer;
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