dxgi: Create user images for swapchain formats not supported by Vulkan.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
6eca8ea8cd
commit
51ef737bf8
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@ -826,14 +826,21 @@ static PFN_vkd3d_resource_incref vkd3d_resource_incref;
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struct dxgi_vk_funcs
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{
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PFN_vkAcquireNextImageKHR p_vkAcquireNextImageKHR;
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PFN_vkAllocateMemory p_vkAllocateMemory;
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PFN_vkBindImageMemory p_vkBindImageMemory;
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PFN_vkCreateFence p_vkCreateFence;
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PFN_vkCreateImage p_vkCreateImage;
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PFN_vkCreateSwapchainKHR p_vkCreateSwapchainKHR;
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PFN_vkCreateWin32SurfaceKHR p_vkCreateWin32SurfaceKHR;
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PFN_vkDestroyFence p_vkDestroyFence;
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PFN_vkDestroyImage p_vkDestroyImage;
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PFN_vkDestroySurfaceKHR p_vkDestroySurfaceKHR;
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PFN_vkDestroySwapchainKHR p_vkDestroySwapchainKHR;
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PFN_vkFreeMemory p_vkFreeMemory;
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PFN_vkGetDeviceProcAddr p_vkGetDeviceProcAddr;
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PFN_vkGetImageMemoryRequirements p_vkGetImageMemoryRequirements;
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PFN_vkGetInstanceProcAddr p_vkGetInstanceProcAddr;
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PFN_vkGetPhysicalDeviceMemoryProperties p_vkGetPhysicalDeviceMemoryProperties;
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PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR p_vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
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PFN_vkGetPhysicalDeviceSurfaceFormatsKHR p_vkGetPhysicalDeviceSurfaceFormatsKHR;
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PFN_vkGetPhysicalDeviceSurfacePresentModesKHR p_vkGetPhysicalDeviceSurfacePresentModesKHR;
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@ -872,6 +879,9 @@ struct d3d12_swapchain
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VkFence vk_fence;
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VkInstance vk_instance;
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VkDevice vk_device;
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VkPhysicalDevice vk_physical_device;
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VkDeviceMemory vk_memory;
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VkImage vk_images[DXGI_MAX_SWAP_CHAIN_BUFFERS];
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ID3D12Resource *buffers[DXGI_MAX_SWAP_CHAIN_BUFFERS];
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unsigned int buffer_count;
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@ -958,12 +968,17 @@ static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
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{
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if (swapchain->buffers[i])
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vkd3d_resource_decref(swapchain->buffers[i]);
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if (swapchain->vk_device)
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vk_funcs->p_vkDestroyImage(swapchain->vk_device, swapchain->vk_images[i], NULL);
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}
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if (swapchain->vk_device)
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{
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vk_funcs->p_vkDestroyFence(swapchain->vk_device, swapchain->vk_fence, NULL);
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vk_funcs->p_vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL);
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vk_funcs->p_vkFreeMemory(swapchain->vk_device, swapchain->vk_memory, NULL);
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}
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if (swapchain->vk_instance)
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@ -1546,7 +1561,7 @@ static BOOL init_vkd3d(void)
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return !!vkd3d_handle;
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}
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static BOOL init_vk_funcs(struct dxgi_vk_funcs *dxgi, VkDevice vk_device)
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static BOOL init_vk_funcs(struct dxgi_vk_funcs *dxgi, VkInstance vk_instance, VkDevice vk_device)
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{
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const struct vulkan_funcs *vk;
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@ -1570,6 +1585,15 @@ static BOOL init_vk_funcs(struct dxgi_vk_funcs *dxgi, VkDevice vk_device)
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dxgi->p_vkGetSwapchainImagesKHR = vk->p_vkGetSwapchainImagesKHR;
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dxgi->p_vkQueuePresentKHR = vk->p_vkQueuePresentKHR;
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#define LOAD_INSTANCE_PFN(name) \
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if (!(dxgi->p_##name = vk->p_vkGetInstanceProcAddr(vk_instance, #name))) \
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{ \
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ERR("Failed to get instance proc "#name".\n"); \
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return FALSE; \
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}
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LOAD_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties)
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#undef LOAD_INSTANCE_PFN
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#define LOAD_DEVICE_PFN(name) \
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if (!(dxgi->p_##name = vk->p_vkGetDeviceProcAddr(vk_device, #name))) \
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{ \
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@ -1577,8 +1601,14 @@ static BOOL init_vk_funcs(struct dxgi_vk_funcs *dxgi, VkDevice vk_device)
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return FALSE; \
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}
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LOAD_DEVICE_PFN(vkAcquireNextImageKHR)
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LOAD_DEVICE_PFN(vkAllocateMemory)
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LOAD_DEVICE_PFN(vkBindImageMemory)
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LOAD_DEVICE_PFN(vkCreateFence)
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LOAD_DEVICE_PFN(vkCreateImage)
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LOAD_DEVICE_PFN(vkDestroyFence)
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LOAD_DEVICE_PFN(vkDestroyImage)
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LOAD_DEVICE_PFN(vkFreeMemory)
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LOAD_DEVICE_PFN(vkGetImageMemoryRequirements)
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LOAD_DEVICE_PFN(vkQueueWaitIdle)
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LOAD_DEVICE_PFN(vkResetFences)
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LOAD_DEVICE_PFN(vkWaitForFences)
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@ -1600,8 +1630,6 @@ static HRESULT select_vk_format(const struct dxgi_vk_funcs *vk_funcs,
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*vk_format = VK_FORMAT_UNDEFINED;
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format = vkd3d_get_vk_format(swapchain_desc->Format);
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if (format == VK_FORMAT_UNDEFINED)
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return DXGI_ERROR_INVALID_CALL;
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vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, NULL);
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if (vr < 0 || !format_count)
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@ -1626,20 +1654,164 @@ static HRESULT select_vk_format(const struct dxgi_vk_funcs *vk_funcs,
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if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
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break;
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}
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heap_free(formats);
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if (i == format_count)
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{
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FIXME("Failed to find suitable format for %s.\n", debug_dxgi_format(swapchain_desc->Format));
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return DXGI_ERROR_INVALID_CALL;
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/* Try to create a swapchain with format conversion. */
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WARN("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format));
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for (i = 0; i < format_count; ++i)
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{
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if (formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
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{
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format = formats[i].format;
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break;
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}
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}
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}
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heap_free(formats);
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if (i == format_count)
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{
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FIXME("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format));
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return DXGI_ERROR_UNSUPPORTED;
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}
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TRACE("Using Vulkan swapchain format %#x.\n", format);
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*vk_format = format;
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return S_OK;
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}
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static DXGI_FORMAT dxgi_format_from_vk_format(VkFormat vk_format)
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{
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switch (vk_format)
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{
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case VK_FORMAT_B8G8R8A8_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
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case VK_FORMAT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
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case VK_FORMAT_R8G8B8A8_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
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case VK_FORMAT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
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default:
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FIXME("Unhandled format %#x.\n", vk_format);
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return DXGI_FORMAT_UNKNOWN;
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}
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}
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static HRESULT vk_select_memory_type(const struct dxgi_vk_funcs *vk_funcs,
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VkPhysicalDevice vk_physical_device, uint32_t memory_type_mask,
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VkMemoryPropertyFlags flags, uint32_t *memory_type_index)
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{
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VkPhysicalDeviceMemoryProperties memory_properties;
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unsigned int i;
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vk_funcs->p_vkGetPhysicalDeviceMemoryProperties(vk_physical_device, &memory_properties);
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for (i = 0; i < memory_properties.memoryTypeCount; ++i)
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{
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if (!(memory_type_mask & (1u << i)))
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continue;
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if ((memory_properties.memoryTypes[i].propertyFlags & flags) == flags)
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{
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*memory_type_index = i;
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return S_OK;
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}
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}
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FIXME("Failed to find memory type (allowed types %#x).\n", memory_type_mask);
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return E_FAIL;
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}
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static HRESULT d3d12_swapchain_create_user_buffers(struct d3d12_swapchain *swapchain,
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const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, VkFormat vk_format)
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{
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const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
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VkDeviceSize image_offset[DXGI_MAX_SWAP_CHAIN_BUFFERS];
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VkDevice vk_device = swapchain->vk_device;
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VkMemoryAllocateInfo allocate_info;
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VkMemoryRequirements requirements;
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VkImageCreateInfo image_info;
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uint32_t memory_type_mask;
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VkDeviceSize memory_size;
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unsigned int i;
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VkResult vr;
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HRESULT hr;
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memset(&image_info, 0, sizeof(image_info));
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image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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image_info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
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image_info.imageType = VK_IMAGE_TYPE_2D;
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image_info.format = vk_format;
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image_info.extent.width = swapchain_desc->Width;
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image_info.extent.height = swapchain_desc->Height;
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image_info.extent.depth = 1;
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image_info.mipLevels = 1;
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image_info.arrayLayers = 1;
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image_info.samples = VK_SAMPLE_COUNT_1_BIT;
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image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
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image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT
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| VK_IMAGE_USAGE_TRANSFER_DST_BIT
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| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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image_info.queueFamilyIndexCount = 0;
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image_info.pQueueFamilyIndices = NULL;
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image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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for (i = 0; i < swapchain->buffer_count; ++i)
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{
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if ((vr = vk_funcs->p_vkCreateImage(vk_device, &image_info, NULL, &swapchain->vk_images[i])) < 0)
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{
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WARN("Failed to create Vulkan image, vr %d.\n", vr);
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swapchain->vk_images[i] = VK_NULL_HANDLE;
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return hresult_from_vk_result(vr);
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}
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}
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memory_size = 0;
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memory_type_mask = ~0u;
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for (i = 0; i < swapchain->buffer_count; ++i)
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{
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vk_funcs->p_vkGetImageMemoryRequirements(vk_device, swapchain->vk_images[i], &requirements);
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TRACE("Size %s, alignment %s, memory types %#x.\n",
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wine_dbgstr_longlong(requirements.size), wine_dbgstr_longlong(requirements.alignment),
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requirements.memoryTypeBits);
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image_offset[i] = (memory_size + (requirements.alignment - 1)) & ~(requirements.alignment - 1);
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memory_size = image_offset[i] + requirements.size;
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memory_type_mask &= requirements.memoryTypeBits;
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}
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TRACE("Allocating %s bytes for user images.\n", wine_dbgstr_longlong(memory_size));
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allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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allocate_info.pNext = NULL;
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allocate_info.allocationSize = memory_size;
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if (FAILED(hr = vk_select_memory_type(vk_funcs, swapchain->vk_physical_device,
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memory_type_mask, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &allocate_info.memoryTypeIndex)))
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return hr;
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if ((vr = vk_funcs->p_vkAllocateMemory(vk_device, &allocate_info, NULL, &swapchain->vk_memory)) < 0)
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{
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WARN("Failed to allocate device memory, vr %d.\n", vr);
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swapchain->vk_memory = VK_NULL_HANDLE;
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return hresult_from_vk_result(vr);
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}
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for (i = 0; i < swapchain->buffer_count; ++i)
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{
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if ((vr = vk_funcs->p_vkBindImageMemory(vk_device, swapchain->vk_images[i],
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swapchain->vk_memory, image_offset[i])) < 0)
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{
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WARN("Failed to bind image memory, vr %d.\n", vr);
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return hresult_from_vk_result(vr);
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}
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}
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return S_OK;
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}
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static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain,
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ID3D12Device *device, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc)
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ID3D12Device *device, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc,
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VkFormat vk_swapchain_format, VkFormat vk_format)
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{
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const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
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struct vkd3d_image_resource_create_info resource_info;
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@ -1675,16 +1847,27 @@ static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain,
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resource_info.desc.Height = swapchain_desc->Height;
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resource_info.desc.DepthOrArraySize = 1;
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resource_info.desc.MipLevels = 1;
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resource_info.desc.Format = swapchain_desc->Format;
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resource_info.desc.Format = dxgi_format_from_vk_format(vk_format);
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resource_info.desc.SampleDesc.Count = 1;
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resource_info.desc.SampleDesc.Quality = 0;
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resource_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
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resource_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
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resource_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION | VKD3D_RESOURCE_PRESENT_STATE_TRANSITION;
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resource_info.present_state = D3D12_RESOURCE_STATE_PRESENT;
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for (i = 0; i < image_count; ++i)
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if (vk_swapchain_format != vk_format)
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{
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resource_info.vk_image = vk_images[i];
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TRACE("Creating user swapchain buffers for format conversion.\n");
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if (FAILED(hr = d3d12_swapchain_create_user_buffers(swapchain, swapchain_desc, vk_format)))
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return hr;
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resource_info.present_state = D3D12_RESOURCE_STATE_COPY_SOURCE;
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}
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for (i = 0; i < swapchain->buffer_count; ++i)
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{
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resource_info.vk_image = swapchain->vk_images[i] ? swapchain->vk_images[i] : vk_images[i];
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if (FAILED(hr = vkd3d_create_image_resource(device, &resource_info, &swapchain->buffers[i])))
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{
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WARN("Failed to create vkd3d resource for Vulkan image %u, hr %#x.\n", i, hr);
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@ -1707,6 +1890,7 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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struct VkWin32SurfaceCreateInfoKHR surface_desc;
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VkSwapchainKHR vk_swapchain = VK_NULL_HANDLE;
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VkSurfaceKHR vk_surface = VK_NULL_HANDLE;
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VkFormat vk_swapchain_format, vk_format;
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VkSurfaceCapabilitiesKHR surface_caps;
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VkPhysicalDevice vk_physical_device;
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VkFence vk_fence = VK_NULL_HANDLE;
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@ -1716,7 +1900,6 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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VkInstance vk_instance;
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VkBool32 supported;
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VkDevice vk_device;
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VkFormat vk_format;
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VkResult vr;
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HRESULT hr;
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@ -1744,6 +1927,12 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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return DXGI_ERROR_UNSUPPORTED;
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}
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if (!(vk_format = vkd3d_get_vk_format(swapchain_desc->Format)))
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{
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WARN("Invalid format %#x.\n", swapchain_desc->Format);
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return DXGI_ERROR_INVALID_CALL;
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}
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if (swapchain_desc->BufferUsage && swapchain_desc->BufferUsage != DXGI_USAGE_RENDER_TARGET_OUTPUT)
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FIXME("Ignoring buffer usage %#x.\n", swapchain_desc->BufferUsage);
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if (swapchain_desc->Scaling != DXGI_SCALING_STRETCH)
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@ -1767,8 +1956,9 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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swapchain->vk_instance = vk_instance;
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swapchain->vk_device = vk_device;
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swapchain->vk_physical_device = vk_physical_device;
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if (!init_vk_funcs(&swapchain->vk_funcs, vk_device))
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if (!init_vk_funcs(&swapchain->vk_funcs, vk_instance, vk_device))
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return E_FAIL;
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wined3d_private_store_init(&swapchain->private_store);
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@ -1795,7 +1985,8 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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return DXGI_ERROR_UNSUPPORTED;
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}
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if (FAILED(hr = select_vk_format(vk_funcs, vk_physical_device, vk_surface, swapchain_desc, &vk_format)))
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if (FAILED(hr = select_vk_format(vk_funcs, vk_physical_device,
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vk_surface, swapchain_desc, &vk_swapchain_format)))
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{
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d3d12_swapchain_destroy(swapchain);
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return hr;
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@ -1847,7 +2038,7 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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vk_swapchain_desc.flags = 0;
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vk_swapchain_desc.surface = vk_surface;
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vk_swapchain_desc.minImageCount = swapchain_desc->BufferCount;
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vk_swapchain_desc.imageFormat = vk_format;
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vk_swapchain_desc.imageFormat = vk_swapchain_format;
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vk_swapchain_desc.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
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vk_swapchain_desc.imageExtent.width = swapchain_desc->Width;
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vk_swapchain_desc.imageExtent.height = swapchain_desc->Height;
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@ -1880,7 +2071,8 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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}
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swapchain->vk_fence = vk_fence;
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if (FAILED(hr = d3d12_swapchain_create_buffers(swapchain, device, swapchain_desc)))
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if (FAILED(hr = d3d12_swapchain_create_buffers(swapchain, device,
|
||||
swapchain_desc, vk_swapchain_format, vk_format)))
|
||||
{
|
||||
d3d12_swapchain_destroy(swapchain);
|
||||
return hr;
|
||||
|
|
|
@ -3645,9 +3645,8 @@ static void test_swapchain_backbuffer_index(IUnknown *device, BOOL is_d3d12)
|
|||
for (i = 0; i < ARRAY_SIZE(tests); ++i)
|
||||
{
|
||||
swapchain_desc.SwapEffect = tests[i].swap_effect;
|
||||
expected_hr = !is_d3d12 || tests[i].supported_in_d3d12 ? S_OK : DXGI_ERROR_INVALID_CALL;
|
||||
expected_hr = is_d3d12 && !tests[i].supported_in_d3d12 ? DXGI_ERROR_INVALID_CALL : S_OK;
|
||||
hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
|
||||
todo_wine_if(is_d3d12 && tests[i].supported_in_d3d12)
|
||||
ok(hr == expected_hr, "Got hr %#x, expected %#x.\n", hr, expected_hr);
|
||||
if (FAILED(hr))
|
||||
continue;
|
||||
|
|
Loading…
Reference in New Issue