usp10: Add script Tai Le.
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@ -606,6 +606,7 @@ static const ScriptShapeData ShapingData[] =
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{{ standard_features, 2}, NULL, "" , "", NULL, NULL},
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{{ myanmar_features, 2}, NULL, "mymr", "", NULL, NULL},
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{{ myanmar_features, 2}, NULL, "mymr", "", NULL, NULL},
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{{ standard_features, 2}, NULL, "tale", "", NULL, NULL},
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};
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static INT GSUB_is_glyph_covered(LPCVOID table , UINT glyph)
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@ -150,6 +150,7 @@ static inline void _test_items_ok(LPCWSTR string, DWORD cchString,
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#define knda_tag MS_MAKE_TAG('k','n','d','a')
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#define mlym_tag MS_MAKE_TAG('m','l','y','m')
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#define mymr_tag MS_MAKE_TAG('m','y','m','r')
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#define tale_tag MS_MAKE_TAG('t','a','l','e')
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static void test_ScriptItemize( void )
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{
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@ -304,6 +305,12 @@ static void test_ScriptItemize( void )
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static const itemTest t241[2] = {{{0,0,0,0,0},0,0,0,0,mymr_tag,FALSE},{{0,0,0,0,0},12,0,0,0,-1,FALSE}};
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static const itemTest t242[2] = {{{0,0,0,0,0},0,0,0,2,mymr_tag,TRUE,{-1,1,1,1,-1}},{{0,0,0,0,0},12,0,0,0,-1,FALSE}};
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/* Tai Le */
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static const WCHAR test25[] = {0x1956,0x196d,0x1970,0x1956,0x196c,0x1973,0x1951,0x1968,0x1952,0x1970};
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static const itemTest t251[2] = {{{0,0,0,0,0},0,0,0,0,tale_tag,TRUE,{-1,-1,-1,-1,latn_tag}},{{0,0,0,0,0},10,0,0,0,-1,FALSE}};
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static const itemTest t252[2] = {{{0,0,0,0,0},0,0,0,2,tale_tag,TRUE,{-1,1,1,1,latn_tag}},{{0,0,0,0,0},10,0,0,0,-1,FALSE}};
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SCRIPT_ITEM items[15];
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SCRIPT_CONTROL Control;
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@ -362,6 +369,7 @@ static void test_ScriptItemize( void )
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test_items_ok(test22,6,NULL,NULL,2,t221,FALSE,0);
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test_items_ok(test23,6,NULL,NULL,2,t231,FALSE,0);
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test_items_ok(test24,12,NULL,NULL,1,t241,FALSE,0);
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test_items_ok(test25,10,NULL,NULL,1,t251,FALSE,0);
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State.uBidiLevel = 0;
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test_items_ok(test1,4,&Control,&State,1,t11,FALSE,0);
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@ -393,6 +401,7 @@ static void test_ScriptItemize( void )
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test_items_ok(test22,6,&Control,&State,2,t221,FALSE,0);
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test_items_ok(test23,6,&Control,&State,2,t231,FALSE,0);
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test_items_ok(test24,12,&Control,&State,1,t241,FALSE,0);
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test_items_ok(test25,10,&Control,&State,1,t251,FALSE,0);
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State.uBidiLevel = 1;
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test_items_ok(test1,4,&Control,&State,1,t12,FALSE,0);
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@ -424,6 +433,7 @@ static void test_ScriptItemize( void )
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test_items_ok(test22,6,&Control,&State,2,t222,FALSE,1);
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test_items_ok(test23,6,&Control,&State,2,t232,FALSE,0);
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test_items_ok(test24,12,&Control,&State,1,t242,FALSE,0);
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test_items_ok(test25,10,&Control,&State,1,t252,FALSE,0);
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State.uBidiLevel = 1;
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Control.fMergeNeutralItems = TRUE;
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@ -456,6 +466,7 @@ static void test_ScriptItemize( void )
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test_items_ok(test22,6,&Control,&State,1,t223,FALSE,2);
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test_items_ok(test23,6,&Control,&State,2,t232,FALSE,0);
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test_items_ok(test24,12,&Control,&State,1,t242,FALSE,0);
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test_items_ok(test25,10,&Control,&State,1,t252,FALSE,0);
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}
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static inline void _test_shape_ok(int valid, HDC hdc, LPCWSTR string,
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@ -111,6 +111,8 @@ static const scriptRange scriptRanges[] = {
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{ Script_Myanmar, 0x1000, 0x109f, Script_Myanmar_Numeric, 0},
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/* Georgian: U+10A0–U+10FF */
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{ Script_Georgian, 0x10a0, 0x10ff, 0, 0},
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/* Tai Le: U+1950–U+197F */
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{ Script_Tai_Le, 0x1950, 0x197f, 0, 0},
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/* Vedic Extensions: U+1CD0-U+1CFF */
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{ Script_Devanagari, 0x1cd0, 0x1cff, Script_Devanagari_Numeric, 0},
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/* Phonetic Extensions: U+1D00–U+1DBF */
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@ -389,6 +391,10 @@ static const scriptData scriptInformation[] = {
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{0x55, 1, 1, 0, 0, DEFAULT_CHARSET, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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MS_MAKE_TAG('m','y','m','r'),
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{0}},
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{{Script_Tai_Le, 0, 0, 0, 0, 0, 0, { 0,0,0,0,0,0,0,0,0,0,0}},
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{0, 0, 1, 0, 1, DEFAULT_CHARSET, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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MS_MAKE_TAG('t','a','l','e'),
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{'M','i','c','r','o','s','o','f','t',' ','T','a','i',' ','L','e'}},
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};
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static const SCRIPT_PROPERTIES *script_props[] =
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@ -417,7 +423,7 @@ static const SCRIPT_PROPERTIES *script_props[] =
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&scriptInformation[42].props, &scriptInformation[43].props,
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&scriptInformation[44].props, &scriptInformation[45].props,
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&scriptInformation[46].props, &scriptInformation[47].props,
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&scriptInformation[48].props
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&scriptInformation[48].props, &scriptInformation[49].props
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};
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typedef struct {
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@ -78,6 +78,7 @@
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/* Unicode Chapter 11 continued */
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#define Script_Myanmar 47
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#define Script_Myanmar_Numeric 48
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#define Script_Tai_Le 49
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#define GLYPH_BLOCK_SHIFT 8
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#define GLYPH_BLOCK_SIZE (1UL << GLYPH_BLOCK_SHIFT)
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