hidclass.sys: Overwrite queued reports as FIFO instead of LIFO.
Based on a patch from Ivo Ivanov <logos128@gmail.com>. The issue causes severe skipping and non smooth movement tracking in apps/games, when the HidP/HidD APIs are used to control the device (joysticks, controllers, steering wheels, etc.). Usually such devices use constant stream of INPUT reports to report their coords, so any report skipping or change of the sequence, when the interested apps are reading, would lead to such issues. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51824 Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
9411ecf670
commit
51ae926240
|
@ -190,10 +190,12 @@ static void hid_queue_push_report( struct hid_queue *queue, struct hid_report *r
|
||||||
KeAcquireSpinLock( &queue->lock, &irql );
|
KeAcquireSpinLock( &queue->lock, &irql );
|
||||||
prev = queue->reports[i];
|
prev = queue->reports[i];
|
||||||
queue->reports[i] = report;
|
queue->reports[i] = report;
|
||||||
if (next != queue->read_idx) queue->write_idx = next;
|
if (next == queue->read_idx) queue->read_idx = next + 1;
|
||||||
|
if (queue->read_idx >= queue->length) queue->read_idx = 0;
|
||||||
KeReleaseSpinLock( &queue->lock, irql );
|
KeReleaseSpinLock( &queue->lock, irql );
|
||||||
|
|
||||||
hid_report_decref( prev );
|
hid_report_decref( prev );
|
||||||
|
queue->write_idx = next;
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct hid_report *hid_queue_pop_report( struct hid_queue *queue )
|
static struct hid_report *hid_queue_pop_report( struct hid_queue *queue )
|
||||||
|
|
Loading…
Reference in New Issue