dmsynth: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1,6 +1,8 @@
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MODULE = dmsynth.dll
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IMPORTS = dxguid uuid ole32 advapi32
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EXTRADLLFLAGS = -mno-cygwin
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C_SRCS = \
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dmsynth_main.c \
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synth.c \
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@ -17,8 +17,6 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <stdio.h>
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@ -32,7 +32,6 @@
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#include "wine/debug.h"
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#include "wine/list.h"
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#include "wine/unicode.h"
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#include "winreg.h"
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#include "objbase.h"
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@ -600,7 +600,7 @@ HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl(REFIID riid, void **ppobj)
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obj->pCaps.dwMaxVoices = 1000;
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obj->pCaps.dwMaxAudioChannels = 2;
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obj->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB;
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strcpyW(obj->pCaps.wszDescription, descrW);
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lstrcpyW(obj->pCaps.wszDescription, descrW);
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DMSYNTH_LockModule();
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hr = IDirectMusicSynth8_QueryInterface(&obj->IDirectMusicSynth8_iface, riid, ppobj);
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