wined3d: Set the drawprim.c GLINFO_LOCATION to *gl_info.
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@ -28,7 +28,7 @@
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#include "wined3d_private.h"
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#include "wined3d_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d_draw);
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WINE_DEFAULT_DEBUG_CHANNEL(d3d_draw);
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#define GLINFO_LOCATION This->adapter->gl_info
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#define GLINFO_LOCATION (*gl_info)
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#include <stdio.h>
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#include <stdio.h>
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#include <math.h>
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#include <math.h>
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