dwrite: Set font style to oblique when oblique simulation, was requested.
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@ -87,6 +87,7 @@ struct dwrite_font {
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IDWriteFontFamily *family;
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USHORT simulations;
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DWRITE_FONT_STYLE style;
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struct dwrite_font_data *data;
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};
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@ -738,7 +739,7 @@ static DWRITE_FONT_STYLE WINAPI dwritefont_GetStyle(IDWriteFont2 *iface)
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{
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struct dwrite_font *This = impl_from_IDWriteFont2(iface);
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TRACE("(%p)\n", This);
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return This->data->style;
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return This->style;
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}
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static BOOL WINAPI dwritefont_IsSymbolFont(IDWriteFont2 *iface)
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@ -1001,9 +1002,14 @@ static HRESULT create_font(struct dwrite_font_data *data, IDWriteFontFamily *fam
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This->family = family;
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IDWriteFontFamily_AddRef(family);
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This->simulations = simulations;
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This->style = data->style;
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This->data = data;
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InterlockedIncrement(&This->data->ref);
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/* set oblique style from requested simulation */
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if ((simulations & DWRITE_FONT_SIMULATIONS_OBLIQUE) && data->style == DWRITE_FONT_STYLE_NORMAL)
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This->style = DWRITE_FONT_STYLE_OBLIQUE;
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*font = (IDWriteFont*)&This->IDWriteFont2_iface;
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return S_OK;
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@ -441,10 +441,10 @@ if (0)
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ok(weight == DWRITE_FONT_WEIGHT_NORMAL, "got %d\n", weight);
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style = IDWriteFont_GetStyle(font);
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todo_wine {
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ok(style == DWRITE_FONT_STYLE_OBLIQUE, "got %d\n", style);
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todo_wine
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ok(otm.otmfsSelection == 1, "got 0x%08x\n", otm.otmfsSelection);
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}
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ret = IDWriteFont_IsSymbolFont(font);
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ok(!ret, "got %d\n", ret);
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