diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index bf379cabd01..d302d35c220 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -4390,6 +4390,8 @@ void surface_load_ds_location(IWineD3DSurfaceImpl *surface, struct wined3d_conte * should do. */ FIXME("No up to date depth stencil location.\n"); surface->flags |= location; + surface->ds_current_size.cx = surface->resource.width; + surface->ds_current_size.cy = surface->resource.height; return; }