gdi32: Force colors to black and white for 1-bpp source in AlphaBlend.
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@ -293,6 +293,20 @@ BOOL nulldrv_AlphaBlend( PHYSDEV dst_dev, struct bitblt_coords *dst,
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err = dst_dev->funcs->pBlendImage( dst_dev, dst_info, &bits, src, dst, func );
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if (err == ERROR_BAD_FORMAT)
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{
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/* 1-bpp source without a color table uses black & white */
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if (src_info->bmiHeader.biBitCount == 1 && !src_info->bmiHeader.biClrUsed)
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{
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src_info->bmiColors[0].rgbRed = 0;
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src_info->bmiColors[0].rgbGreen = 0;
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src_info->bmiColors[0].rgbBlue = 0;
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src_info->bmiColors[0].rgbReserved = 0;
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src_info->bmiColors[1].rgbRed = 0xff;
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src_info->bmiColors[1].rgbGreen = 0xff;
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src_info->bmiColors[1].rgbBlue = 0xff;
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src_info->bmiColors[1].rgbReserved = 0;
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src_info->bmiHeader.biClrUsed = 2;
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}
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err = convert_bits( src_info, src, dst_info, &bits );
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if (!err) err = dst_dev->funcs->pBlendImage( dst_dev, dst_info, &bits, src, dst, func );
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}
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