Assorted spelling fixes.
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348a3d912b
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@ -333,7 +333,7 @@ unsigned char * __RPC_USER HGLOBAL_UserUnmarshal(unsigned long *pFlags, unsigned
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size = *(ULONG *)pBuffer;
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pBuffer += sizeof(ULONG);
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/* redunancy is bad - it means you have to check consistancy like
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/* redundancy is bad - it means you have to check consistency like
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* this: */
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if (*(ULONG *)pBuffer != handle)
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{
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@ -341,7 +341,7 @@ unsigned char * __RPC_USER HGLOBAL_UserUnmarshal(unsigned long *pFlags, unsigned
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return pBuffer;
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}
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pBuffer += sizeof(ULONG);
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/* redunancy is bad - it means you have to check consistancy like
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/* redundancy is bad - it means you have to check consistency like
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* this: */
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if (*(ULONG *)pBuffer != size)
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{
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@ -320,19 +320,19 @@ HRESULT WINAPI IWineD3DSurfaceImpl_LockRect(IWineD3DSurface *iface, D3DLOCKED_RE
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if (0 == This->resource.usage || This->resource.usage & D3DUSAGE_DYNAMIC) {
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/* classic surface TODO: non 2d surfaces?
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Thease resources may be POOL_SYSTEMMEM, so they must not access the device */
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These resources may be POOL_SYSTEMMEM, so they must not access the device */
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TRACE("locking an ordinarary surface\n");
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/* Check to see if memory has already been allocated fro the sufrace*/
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/* Check to see if memory has already been allocated from the surface*/
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if (NULL == This->resource.allocatedMemory) { /* TODO: check to see if an update has been performed on the surface (an update could just clobber allocatedMemory */
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/* Non-systemmemory surfaces */
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/* Non-system memory surfaces */
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/*Surface has no memory currently allocate to it!*/
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/*Surface has no memory currently allocated to it!*/
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TRACE("(%p) Locking rect\n" , This);
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This->resource.allocatedMemory = HeapAlloc(GetProcessHeap() ,0 , This->pow2Size);
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if (0 != This->glDescription.textureName) {
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/* Now I have to copy thing bits back */
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This->activeLock = TRUE; /* When this flag is set to true, laoding the surface again won't free THis->resource.allocatedMemory */
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/* TODO: make activeLock a bit more intelegent, maybe implement a method to purge the texture memory. */
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This->activeLock = TRUE; /* When this flag is set to true, loading the surface again won't free THis->resource.allocatedMemory */
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/* TODO: make activeLock a bit more intelligent, maybe implement a method to purge the texture memory. */
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ENTER_GL();
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/* Make sure that the texture is loaded */
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@ -3243,7 +3243,7 @@ BOOL WINAPI GetPrinterDriverW(HANDLE hPrinter, LPWSTR pEnvironment,
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* RETURNS
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* Success: TRUE and in pcbNeeded the Bytes used in pDriverDirectory
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* Failure: FALSE and in pcbNeeded the Bytes required for pDriverDirectory,
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* if cbBuf is to small
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* if cbBuf is too small
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*
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* Native Values returned in pDriverDirectory on Success:
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*| NT(Windows NT x86): "%winsysdir%\\spool\\DRIVERS\\w32x86"
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@ -52,7 +52,7 @@ sub read_spec_file($) {
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while($lookahead || defined($_ = <IN>)) {
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$lookahead = 0;
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s/^\s*?(.*?)\s*$/$1/; # remove whitespace at begining and end of line
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s/^\s*?(.*?)\s*$/$1/; # remove whitespace at beginning and end of line
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s/^(.*?)\s*#.*$/$1/; # remove comments
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/^$/ && next; # skip empty lines
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@ -137,7 +137,7 @@ MAKEFILE_IN: foreach my $makefile_in_file (@makefile_in_files) {
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$again = 0;
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}
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s/^\s*?(.*?)\s*$/$1/; # remove whitespace at begining and end of line
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s/^\s*?(.*?)\s*$/$1/; # remove whitespace at beginning and end of line
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s/^(.*?)\s*#.*$/$1/; # remove comments
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/^$/ && next; # skip empty lines
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@ -75,7 +75,7 @@ my %options_long = (
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"calling-convention-win16" => { default => 0, parent => "calling-convention", description => "calling convention checking (Win16)" },
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"calling-convention-win32" => { default => 1, parent => "calling-convention", description => "calling convention checking (Win32)" },
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"misplaced" => { default => 1, parent => "local", description => "check for misplaced functions" },
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"statements" => { default => 0, parent => "local", description => "check for statements inconsistances" },
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"statements" => { default => 0, parent => "local", description => "check for statements inconsistencies" },
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"cross-call" => { default => 0, parent => ["statements", "win16", "win32"], description => "check for cross calling functions" },
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"cross-call-win32-win16" => {
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default => 0, parent => "cross-call", description => "check for cross calls between win32 and win16"
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@ -83,7 +83,7 @@ my %options_long = (
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"cross-call-unicode-ascii" => {
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default => 0, parent => "cross-call", description => "check for cross calls between Unicode and ASCII"
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},
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"debug-messages" => { default => 0, parent => "statements", description => "check for debug messages inconsistances" },
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"debug-messages" => { default => 0, parent => "statements", description => "check for debug messages inconsistencies" },
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"comments" => {
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default => 1,
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@ -99,36 +99,36 @@ my %options_long = (
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"documentation" => {
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default => 1,
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parent => "local",
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description => "check for documentation inconsistances"
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description => "check for documentation inconsistencies"
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},
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"documentation-pedantic" => {
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default => 0,
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parent => "documentation",
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description => "be pendantic when checking for documentation inconsistances"
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description => "be pendantic when checking for documentation inconsistencies"
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},
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"documentation-arguments" => {
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default => 1,
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parent => "documentation",
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description => "check for arguments documentation inconsistances\n"
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description => "check for arguments documentation inconsistencies\n"
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},
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"documentation-comment-indent" => {
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default => 0,
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parent => "documentation", description => "check for documentation comment indent inconsistances"
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parent => "documentation", description => "check for documentation comment indent inconsistencies"
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},
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"documentation-comment-width" => {
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default => 0,
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parent => "documentation", description => "check for documentation comment width inconsistances"
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parent => "documentation", description => "check for documentation comment width inconsistencies"
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},
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"documentation-name" => {
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default => 1,
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parent => "documentation",
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description => "check for documentation name inconsistances\n"
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description => "check for documentation name inconsistencies\n"
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},
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"documentation-ordinal" => {
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default => 1,
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parent => "documentation",
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description => "check for documentation ordinal inconsistances\n"
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description => "check for documentation ordinal inconsistencies\n"
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},
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"documentation-wrong" => {
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default => 1,
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@ -70,7 +70,7 @@ if($options->spec_files || $options->winetest) {
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while($lookahead || defined($_ = <IN>)) {
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$lookahead = 0;
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s/^\s*?(.*?)\s*$/$1/; # remove whitespace at begining and end of line
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s/^\s*?(.*?)\s*$/$1/; # remove whitespace at beginning and end of line
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s/^(.*?)\s*#.*$/$1/; # remove comments
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/^$/ && next; # skip empty lines
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@ -417,7 +417,7 @@ const char *get_stub_name( const ORDDEF *odp, const DLLSPEC *spec )
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*
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* The reason gas is written this way is that it's trying to mimick
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* native assemblers for the various architectures it runs on. gas
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* provides other directives that work consistantly across
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* provides other directives that work consistently across
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* architectures, but of course we want to work on all arches with or
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* without gas. Hence this function.
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*
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