wined3d: Remove extraneous flush from EndScene.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45724 Signed-off-by: Andrew Wesie <awesie@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
156572888e
commit
504380a2b3
|
@ -3596,8 +3596,6 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device)
|
|||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
wined3d_cs_emit_flush(device->cs);
|
||||
|
||||
device->inScene = FALSE;
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue