d3dx9: Use magic number instead of parameter tables for parameter handles.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2017-04-14 13:17:06 +03:00 committed by Alexandre Julliard
parent 69f8d48525
commit 5029c2c0fd
3 changed files with 18 additions and 82 deletions

View File

@ -196,6 +196,7 @@ struct d3dx_param_eval
struct d3dx_parameter
{
char magic_string[4];
char *name;
char *semantic;
void *data;
@ -211,8 +212,6 @@ struct d3dx_parameter
DWORD runtime_flags;
DWORD object_id;
D3DXHANDLE handle;
struct d3dx_parameter *annotations;
struct d3dx_parameter *members;

View File

@ -27,7 +27,7 @@
#define INT_FLOAT_MULTI 255.0f
#define INT_FLOAT_MULTI_INVERSE (1/INT_FLOAT_MULTI)
#define INITIAL_PARAM_TABLE_SIZE 16
static const char parameter_magic_string[4] = {'@', '!', '#', '\xFF'};
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
@ -137,12 +137,6 @@ struct d3dx_technique
struct IDirect3DStateBlock9 *saved_state;
};
struct param_table
{
struct d3dx_parameter **table;
unsigned int count, size;
};
struct d3dx9_base_effect
{
struct ID3DXEffectImpl *effect;
@ -154,8 +148,6 @@ struct d3dx9_base_effect
struct d3dx_parameter *parameters;
struct d3dx_technique *techniques;
struct d3dx_object *objects;
struct param_table param_table;
};
struct ID3DXEffectImpl
@ -419,17 +411,17 @@ static void skip_dword_unknown(const char **ptr, unsigned int count)
static inline D3DXHANDLE get_parameter_handle(struct d3dx_parameter *parameter)
{
return parameter ? parameter->handle : NULL;
return (D3DXHANDLE)parameter;
}
static inline D3DXHANDLE get_technique_handle(struct d3dx_technique *technique)
{
return (D3DXHANDLE) technique;
return (D3DXHANDLE)technique;
}
static inline D3DXHANDLE get_pass_handle(struct d3dx_pass *pass)
{
return (D3DXHANDLE) pass;
return (D3DXHANDLE)pass;
}
static struct d3dx_technique *get_technique_by_name(struct d3dx9_base_effect *base, const char *name)
@ -480,10 +472,11 @@ static struct d3dx_pass *get_valid_pass(struct d3dx9_base_effect *base, D3DXHAND
static struct d3dx_parameter *get_valid_parameter(struct d3dx9_base_effect *base, D3DXHANDLE parameter)
{
struct d3dx_parameter **handle_param = (struct d3dx_parameter **)parameter;
struct d3dx_parameter *handle_param = (struct d3dx_parameter *)parameter;
if (handle_param >= base->param_table.table && handle_param < base->param_table.table + base->param_table.count)
return *handle_param;
if (handle_param && !strncmp(handle_param->magic_string, parameter_magic_string,
sizeof(parameter_magic_string)))
return handle_param;
return get_parameter_by_name(base, NULL, parameter);
}
@ -655,8 +648,6 @@ static void d3dx9_base_effect_cleanup(struct d3dx9_base_effect *base)
TRACE("base %p.\n", base);
HeapFree(GetProcessHeap(), 0, base->param_table.table);
if (base->parameters)
{
for (i = 0; i < base->parameter_count; ++i)
@ -2573,7 +2564,7 @@ static HRESULT d3dx9_get_param_value_ptr(struct ID3DXEffectImpl *effect, struct
{
unsigned int array_idx;
static const struct d3dx_parameter array_idx_param =
{NULL, NULL, NULL, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 0, 0, 0, 0, sizeof(array_idx)};
{"", NULL, NULL, NULL, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 0, 0, 0, 0, sizeof(array_idx)};
HRESULT hr;
struct d3dx_parameter *ref_param, *selected_param;
@ -5068,59 +5059,9 @@ static HRESULT d3dx9_copy_data(struct d3dx9_base_effect *base, unsigned int obje
return D3D_OK;
}
static void add_param_to_table(struct d3dx9_base_effect *base, struct d3dx_parameter *param)
static void param_set_magic_number(struct d3dx_parameter *param)
{
struct param_table *table = &base->param_table;
if (table->count >= table->size)
{
unsigned int new_size;
struct d3dx_parameter **new_alloc;
if (!table->size)
{
new_size = INITIAL_PARAM_TABLE_SIZE;
new_alloc = HeapAlloc(GetProcessHeap(), 0, sizeof(*table->table) * new_size);
if (!new_alloc)
{
ERR("Out of memory.\n");
return;
}
}
else
{
new_size = table->size * 2;
new_alloc = HeapReAlloc(GetProcessHeap(), 0, table->table, sizeof(*table->table) * new_size);
if (!new_alloc)
{
ERR("Out of memory.\n");
return;
}
}
table->table = new_alloc;
table->size = new_size;
}
table->table[table->count++] = param;
}
static void sync_param_handles(struct d3dx9_base_effect *base)
{
struct param_table *table = &base->param_table;
struct d3dx_parameter **new_alloc;
unsigned int i;
if (table->count)
{
new_alloc = HeapReAlloc(GetProcessHeap(), 0, table->table, sizeof(*table->table) * table->count);
if (new_alloc)
table->table = new_alloc;
else
ERR("Out of memory.\n");
}
for (i = 0; i < table->count; ++i)
table->table[i]->handle = (D3DXHANDLE)&table->table[i];
memcpy(param->magic_string, parameter_magic_string, sizeof(parameter_magic_string));
}
static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct d3dx_parameter *param,
@ -5257,7 +5198,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct
{
*ptr = save_ptr;
add_param_to_table(base, &param->members[i]);
param_set_magic_number(&param->members[i]);
hr = d3dx9_parse_effect_typedef(base, &param->members[i], data, ptr, param, flags);
if (hr != D3D_OK)
{
@ -5282,7 +5223,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct
for (i = 0; i < param->member_count; ++i)
{
add_param_to_table(base, &param->members[i]);
param_set_magic_number(&param->members[i]);
hr = d3dx9_parse_effect_typedef(base, &param->members[i], data, ptr, NULL, flags);
if (hr != D3D_OK)
{
@ -5440,7 +5381,7 @@ static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, stru
for (i = 0; i < param->annotation_count; ++i)
{
add_param_to_table(base, &param->annotations[i]);
param_set_magic_number(&param->annotations[i]);
hr = d3dx9_parse_effect_annotation(base, &param->annotations[i], data, ptr, objects);
if (hr != D3D_OK)
{
@ -5502,7 +5443,7 @@ static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3
for (i = 0; i < pass->annotation_count; ++i)
{
add_param_to_table(base, &pass->annotations[i]);
param_set_magic_number(&pass->annotations[i]);
hr = d3dx9_parse_effect_annotation(base, &pass->annotations[i], data, ptr, objects);
if (hr != D3D_OK)
{
@ -5598,7 +5539,7 @@ static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, stru
for (i = 0; i < technique->annotation_count; ++i)
{
add_param_to_table(base, &technique->annotations[i]);
param_set_magic_number(&technique->annotations[i]);
hr = d3dx9_parse_effect_annotation(base, &technique->annotations[i], data, ptr, objects);
if (hr != D3D_OK)
{
@ -5963,7 +5904,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
for (i = 0; i < base->parameter_count; ++i)
{
add_param_to_table(base, &base->parameters[i]);
param_set_magic_number(&base->parameters[i]);
hr = d3dx9_parse_effect_parameter(base, &base->parameters[i], data, &ptr, base->objects);
if (hr != D3D_OK)
{
@ -5996,8 +5937,6 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
}
}
sync_param_handles(base);
read_dword(&ptr, &stringcount);
TRACE("String count: %u\n", stringcount);

View File

@ -5735,13 +5735,11 @@ static void test_cross_effect_handle(IDirect3DDevice9 *device)
ok(param1 != param2, "Got same parameter handle unexpectedly.\n");
hr = effect2->lpVtbl->SetValue(effect2, param1, expected_ivect, sizeof(expected_ivect));
todo_wine
ok(hr == D3D_OK, "Got result %#x.\n", hr);
hr = effect1->lpVtbl->GetValue(effect1, param1, ivect, sizeof(ivect));
ok(hr == D3D_OK, "Got result %#x.\n", hr);
todo_wine
ok(!memcmp(ivect, expected_ivect, sizeof(expected_ivect)), "Vector value mismatch.\n");
effect2->lpVtbl->Release(effect2);