d3dx9: Merge the d3dx_effect_GetInt() helper.

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Michael Stefaniuc 2019-03-09 11:21:24 +01:00 committed by Alexandre Julliard
parent e87f2c399d
commit 5015e2a7cf
1 changed files with 30 additions and 39 deletions

View File

@ -1388,44 +1388,6 @@ static HRESULT d3dx9_base_effect_set_int(struct d3dx9_base_effect *base, D3DXHAN
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_get_int(struct d3dx9_base_effect *base, D3DXHANDLE parameter, INT *n)
{
struct d3dx_parameter *param = get_valid_parameter(base, parameter);
if (n && param && !param->element_count)
{
if (param->columns == 1 && param->rows == 1)
{
set_number(n, D3DXPT_INT, param->data, param->type);
TRACE("Returning %i\n", *n);
return D3D_OK;
}
if (param->type == D3DXPT_FLOAT &&
((param->class == D3DXPC_VECTOR && param->columns != 2)
|| (param->class == D3DXPC_MATRIX_ROWS && param->rows != 2 && param->columns == 1)))
{
TRACE("Vector fixup\n");
/* all components (3,4) are clamped (0,255) and put in the INT */
*n = (INT)(min(max(0.0f, *((FLOAT *)param->data + 2)), 1.0f) * INT_FLOAT_MULTI);
*n += ((INT)(min(max(0.0f, *((FLOAT *)param->data + 1)), 1.0f) * INT_FLOAT_MULTI)) << 8;
*n += ((INT)(min(max(0.0f, *((FLOAT *)param->data + 0)), 1.0f) * INT_FLOAT_MULTI)) << 16;
if (param->columns * param->rows > 3)
{
*n += ((INT)(min(max(0.0f, *((FLOAT *)param->data + 3)), 1.0f) * INT_FLOAT_MULTI)) << 24;
}
TRACE("Returning %i\n", *n);
return D3D_OK;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_int_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const INT *n, UINT count)
{
@ -3422,10 +3384,39 @@ static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE paramete
static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, n %p.\n", iface, parameter, n);
return d3dx9_base_effect_get_int(&effect->base_effect, parameter, n);
if (n && param && !param->element_count)
{
if (param->columns == 1 && param->rows == 1)
{
set_number(n, D3DXPT_INT, param->data, param->type);
TRACE("Returning %d.\n", *n);
return D3D_OK;
}
if (param->type == D3DXPT_FLOAT &&
((param->class == D3DXPC_VECTOR && param->columns != 2)
|| (param->class == D3DXPC_MATRIX_ROWS && param->rows != 2 && param->columns == 1)))
{
TRACE("Vector fixup.\n");
*n = min(max(0.0f, *((float *)param->data + 2)), 1.0f) * INT_FLOAT_MULTI;
*n += ((int)(min(max(0.0f, *((float *)param->data + 1)), 1.0f) * INT_FLOAT_MULTI)) << 8;
*n += ((int)(min(max(0.0f, *((float *)param->data + 0)), 1.0f) * INT_FLOAT_MULTI)) << 16;
if (param->columns * param->rows > 3)
*n += ((int)(min(max(0.0f, *((float *)param->data + 3)), 1.0f) * INT_FLOAT_MULTI)) << 24;
TRACE("Returning %d.\n", *n);
return D3D_OK;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, const INT *n, UINT count)