ddraw: Set user memory in ddraw_surface_create() instead of ddraw_surface_init().
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e28800c6a4
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5000eba6d0
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@ -4726,7 +4726,6 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
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{
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struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
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struct ddraw_surface *ddraw_surface;
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HRESULT hr;
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TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
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device_parent, container_parent, surface, parent, parent_ops);
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@ -4746,13 +4745,7 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
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return DDERR_OUTOFVIDEOMEMORY;
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}
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if (FAILED(hr = ddraw_surface_init(ddraw_surface, ddraw, container_parent, surface, parent_ops)))
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{
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WARN("Failed to initialize surface, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, ddraw_surface);
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return hr;
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}
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ddraw_surface_init(ddraw_surface, ddraw, container_parent, surface, parent_ops);
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*parent = ddraw_surface;
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list_add_head(&ddraw->surface_list, &ddraw_surface->surface_list_entry);
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@ -207,7 +207,7 @@ struct ddraw_texture
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HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc,
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struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version) DECLSPEC_HIDDEN;
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struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface) DECLSPEC_HIDDEN;
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HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
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void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
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struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
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ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
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HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface,
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@ -5605,6 +5605,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
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DDSURFACEDESC2 *desc, *mip_desc;
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struct ddraw_texture *texture;
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UINT layers, levels, i, j;
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unsigned int pitch = 0;
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HRESULT hr;
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TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p, version %u.\n",
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@ -5969,6 +5970,8 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
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HeapFree(GetProcessHeap(), 0, texture);
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return DDERR_INVALIDPARAMS;
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}
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pitch = desc->u1.lPitch;
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}
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}
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@ -6073,6 +6076,14 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
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}
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}
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if ((desc->dwFlags & DDSD_LPSURFACE) && FAILED(hr = wined3d_surface_update_desc(root->wined3d_surface,
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wined3d_desc.width, wined3d_desc.height, wined3d_desc.format,
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WINED3D_MULTISAMPLE_NONE, 0, desc->lpSurface, pitch)))
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{
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ERR("Failed to set surface memory, hr %#x.\n", hr);
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goto fail;
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}
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if (desc->dwFlags & DDSD_BACKBUFFERCOUNT)
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{
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unsigned int count = desc->dwBackBufferCount;
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@ -6148,13 +6159,12 @@ fail:
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return hr;
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}
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HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
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void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
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struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
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{
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DDSURFACEDESC2 *desc = &surface->surface_desc;
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struct wined3d_resource_desc wined3d_desc;
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unsigned int version = texture->version;
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HRESULT hr;
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surface->IDirectDrawSurface7_iface.lpVtbl = &ddraw_surface7_vtbl;
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surface->IDirectDrawSurface4_iface.lpVtbl = &ddraw_surface4_vtbl;
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@ -6193,46 +6203,18 @@ HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, s
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if (format_is_compressed(&desc->u4.ddpfPixelFormat))
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{
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if (desc->dwFlags & DDSD_LPSURFACE)
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{
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if (FAILED(hr = wined3d_surface_update_desc(wined3d_surface, wined3d_desc.width,
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wined3d_desc.height, wined3d_desc.format, WINED3D_MULTISAMPLE_NONE, 0,
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desc->lpSurface, 0)))
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{
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ERR("Failed to set surface memory, hr %#x.\n", hr);
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return hr;
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}
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desc->dwFlags |= DDSD_LINEARSIZE;
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desc->dwFlags &= ~(DDSD_LPSURFACE | DDSD_PITCH);
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desc->u1.dwLinearSize = ~0u;
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}
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else
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{
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desc->dwFlags |= DDSD_LINEARSIZE;
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desc->dwFlags &= ~DDSD_PITCH;
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desc->u1.dwLinearSize = wined3d_surface_get_pitch(wined3d_surface) * ((desc->dwHeight + 3) / 4);
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}
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desc->dwFlags |= DDSD_LINEARSIZE;
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desc->dwFlags &= ~(DDSD_LPSURFACE | DDSD_PITCH);
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}
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else
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{
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if (desc->dwFlags & DDSD_LPSURFACE)
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{
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if (FAILED(hr = wined3d_surface_update_desc(wined3d_surface, wined3d_desc.width,
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wined3d_desc.height, wined3d_desc.format, WINED3D_MULTISAMPLE_NONE, 0,
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desc->lpSurface, desc->u1.lPitch)))
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{
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ERR("Failed to set surface memory, hr %#x.\n", hr);
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return hr;
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}
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desc->dwFlags &= ~(DDSD_LPSURFACE | DDSD_LINEARSIZE);
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}
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else
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{
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desc->dwFlags |= DDSD_PITCH;
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desc->dwFlags &= ~DDSD_LINEARSIZE;
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if (!(desc->dwFlags & DDSD_LPSURFACE))
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desc->u1.lPitch = wined3d_surface_get_pitch(wined3d_surface);
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}
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desc->dwFlags |= DDSD_PITCH;
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desc->dwFlags &= ~(DDSD_LPSURFACE | DDSD_LINEARSIZE);
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}
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desc->lpSurface = NULL;
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@ -6241,8 +6223,6 @@ HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, s
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*parent_ops = &ddraw_surface_wined3d_parent_ops;
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wined3d_private_store_init(&surface->private_store);
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return DD_OK;
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}
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static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
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