From 4f9f8fef0bae4198670901c7a8bd3ca3b32700f6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Fri, 7 Aug 2009 12:18:10 +0200 Subject: [PATCH] wined3d: Dirtify the correct state. --- dlls/wined3d/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index aa1518e6de5..073707939f6 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1651,7 +1651,7 @@ static inline void SetupForBlit(IWineD3DDeviceImpl *This, struct wined3d_context } glColorMask(GL_TRUE, GL_TRUE,GL_TRUE,GL_TRUE); checkGLcall("glColorMask"); - Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_CLIPPING), StateTable); + Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_COLORWRITEENABLE), StateTable); if (GL_SUPPORT(EXT_SECONDARY_COLOR)) { glDisable(GL_COLOR_SUM_EXT); Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_SPECULARENABLE), StateTable);