diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index aa1518e6de5..073707939f6 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1651,7 +1651,7 @@ static inline void SetupForBlit(IWineD3DDeviceImpl *This, struct wined3d_context } glColorMask(GL_TRUE, GL_TRUE,GL_TRUE,GL_TRUE); checkGLcall("glColorMask"); - Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_CLIPPING), StateTable); + Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_COLORWRITEENABLE), StateTable); if (GL_SUPPORT(EXT_SECONDARY_COLOR)) { glDisable(GL_COLOR_SUM_EXT); Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_SPECULARENABLE), StateTable);