ddraw: Verify that the surface is in video memory in d3d_device_create().
This commit is contained in:
parent
c69cd599a3
commit
4f89957161
|
@ -6762,6 +6762,12 @@ HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target, IUn
|
||||||
return DDERR_NOPALETTEATTACHED;
|
return DDERR_NOPALETTEATTACHED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!(target->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
|
||||||
|
{
|
||||||
|
WARN("Surface %p is not in video memory.\n", target);
|
||||||
|
return D3DERR_SURFACENOTINVIDMEM;
|
||||||
|
}
|
||||||
|
|
||||||
if (ddraw->flags & DDRAW_NO3D)
|
if (ddraw->flags & DDRAW_NO3D)
|
||||||
{
|
{
|
||||||
ERR_(winediag)("The application wants to create a Direct3D device, "
|
ERR_(winediag)("The application wants to create a Direct3D device, "
|
||||||
|
|
Loading…
Reference in New Issue