Typo found by compiling with standard MSVC warning level.
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@ -438,7 +438,7 @@ static LRESULT ANIMATE_Play(HWND hWnd, WPARAM wParam, LPARAM lParam)
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DWORD threadID;
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TRACE("Using an animation thread\n");
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infoPtr->hThread = CreateThread(0,0,ANIMATE_AnimationThread,(LPVOID)infoPtr,0,0 &threadID);
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infoPtr->hThread = CreateThread(0,0,ANIMATE_AnimationThread,(LPVOID)infoPtr, 0, &threadID);
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if(!infoPtr->hThread)
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{
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ERR("Could not create animation thread!\n");
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