There's no need for DUMMYUNIONNAME in private headers.
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201da3378d
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@ -304,9 +304,9 @@ typedef struct Direct3DVertexStridedData {
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Direct3DStridedData diffuse;
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Direct3DStridedData specular;
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Direct3DStridedData texCoords[8];
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} DUMMYSTRUCTNAME;
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} s;
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Direct3DStridedData input[16]; /* Indexed by constants in D3DVSDE_REGISTER */
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} DUMMYUNIONNAME;
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} u;
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} Direct3DVertexStridedData;
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#define USE_GL_FUNC(type, pfn) type pfn;
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@ -335,7 +335,7 @@ typedef struct {
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union {
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TW_UINT32 EOJ;
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TW_UINT32 Reserved;
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} DUMMYUNIONNAME;
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} u;
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} TW_PENDINGXFERS, FAR *pTW_PENDINGXFERS;
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/* DAT_RGBRESPONSE */
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@ -330,11 +330,11 @@ typedef struct {
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struct {
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LONG lMinimum; /* signed minimum for this control */
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LONG lMaximum; /* signed maximum for this control */
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} DUMMYSTRUCTNAME;
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} s;
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struct {
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DWORD dwMinimum; /* unsigned minimum for this control */
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DWORD dwMaximum; /* unsigned maximum for this control */
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} DUMMYSTRUCTNAME1;
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} s1;
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DWORD dwReserved[6];
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} Bounds;
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union {
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@ -350,7 +350,7 @@ typedef struct {
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union {
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DWORD dwControlID; /* MIXER_GETLINECONTROLSF_ONEBYID */
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DWORD dwControlType; /* MIXER_GETLINECONTROLSF_ONEBYTYPE */
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} DUMMYUNIONNAME;
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} u;
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DWORD cControls; /* count of controls pmxctrl points to */
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DWORD cbmxctrl; /* size in bytes of _one_ MIXERCONTROL */
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SEGPTR pamxctrl; /* pointer to first MIXERCONTROL array */
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@ -363,7 +363,7 @@ typedef struct {
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union {
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HWND16 hwndOwner; /* for MIXER_SETCONTROLDETAILSF_CUSTOM */
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DWORD cMultipleItems; /* if _MULTIPLE, the number of items per channel */
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} DUMMYUNIONNAME;
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} u;
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DWORD cbDetails; /* size of _one_ details_XX struct */
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LPVOID paDetails; /* pointer to array of details_XX structs */
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} MIXERCONTROLDETAILS16,*LPMIXERCONTROLDETAILS16;
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