dbghelp: Improved arena allocation in pool_alloc.
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@ -108,13 +108,13 @@ void* pool_alloc(struct pool* pool, size_t len)
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}
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}
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size = max( pool->arena_size, len + sizeof(struct pool_arena) );
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arena = HeapAlloc(GetProcessHeap(), 0, size);
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size = max( pool->arena_size, len );
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arena = HeapAlloc(GetProcessHeap(), 0, size + sizeof(struct pool_arena));
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if (!arena) return NULL;
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ret = arena + 1;
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arena->current = (char*)ret + len;
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arena->end = (char *)arena + size;
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arena->end = (char*)ret + size;
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if (arena->current + 16 >= arena->end)
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list_add_tail( &pool->arena_full, &arena->entry );
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else
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