wined3d: Get rid of unused gl_info parameters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1227,8 +1227,8 @@ HRESULT CDECL wined3d_get_adapter_raster_status(const struct wined3d *wined3d, U
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return WINED3D_OK;
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return WINED3D_OK;
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}
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}
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static BOOL wined3d_check_pixel_format_color(const struct wined3d_gl_info *gl_info,
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static BOOL wined3d_check_pixel_format_color(const struct wined3d_pixel_format *cfg,
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const struct wined3d_pixel_format *cfg, const struct wined3d_format *format)
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const struct wined3d_format *format)
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{
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{
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/* Float formats need FBOs. If FBOs are used this function isn't called */
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/* Float formats need FBOs. If FBOs are used this function isn't called */
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if (format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_FLOAT)
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if (format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_FLOAT)
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@ -1247,8 +1247,8 @@ static BOOL wined3d_check_pixel_format_color(const struct wined3d_gl_info *gl_in
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return TRUE;
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return TRUE;
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}
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}
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static BOOL wined3d_check_pixel_format_depth(const struct wined3d_gl_info *gl_info,
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static BOOL wined3d_check_pixel_format_depth(const struct wined3d_pixel_format *cfg,
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const struct wined3d_pixel_format *cfg, const struct wined3d_format *format)
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const struct wined3d_format *format)
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{
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{
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BOOL lockable = FALSE;
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BOOL lockable = FALSE;
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@ -1315,8 +1315,8 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
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cfg_count = adapter->cfg_count;
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cfg_count = adapter->cfg_count;
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for (i = 0; i < cfg_count; ++i)
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for (i = 0; i < cfg_count; ++i)
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{
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{
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if (wined3d_check_pixel_format_color(&adapter->gl_info, &cfgs[i], rt_format)
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if (wined3d_check_pixel_format_color(&cfgs[i], rt_format)
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&& wined3d_check_pixel_format_depth(&adapter->gl_info, &cfgs[i], ds_format))
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&& wined3d_check_pixel_format_depth(&cfgs[i], ds_format))
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{
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{
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TRACE("Formats match.\n");
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TRACE("Formats match.\n");
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return WINED3D_OK;
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return WINED3D_OK;
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@ -1381,7 +1381,8 @@ static BOOL CheckDepthStencilCapability(const struct wined3d_adapter *adapter,
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enum wined3d_gl_resource_type gl_type)
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enum wined3d_gl_resource_type gl_type)
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{
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{
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/* Only allow depth/stencil formats */
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/* Only allow depth/stencil formats */
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if (!(ds_format->depth_size || ds_format->stencil_size)) return FALSE;
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if (!(ds_format->depth_size || ds_format->stencil_size))
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return FALSE;
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/* Blacklist formats not supported on Windows */
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/* Blacklist formats not supported on Windows */
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switch (ds_format->id)
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switch (ds_format->id)
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@ -1409,8 +1410,8 @@ static BOOL CheckDepthStencilCapability(const struct wined3d_adapter *adapter,
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for (i = 0; i < adapter->cfg_count; ++i)
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for (i = 0; i < adapter->cfg_count; ++i)
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{
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{
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const struct wined3d_pixel_format *cfg = &adapter->cfgs[i];
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const struct wined3d_pixel_format *cfg = &adapter->cfgs[i];
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if (wined3d_check_pixel_format_color(&adapter->gl_info, cfg, display_format)
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if (wined3d_check_pixel_format_color(cfg, display_format)
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&& wined3d_check_pixel_format_depth(&adapter->gl_info, cfg, ds_format))
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&& wined3d_check_pixel_format_depth(cfg, ds_format))
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return TRUE;
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return TRUE;
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}
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}
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}
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}
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@ -1449,7 +1450,7 @@ static BOOL CheckRenderTargetCapability(const struct wined3d_adapter *adapter,
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for (i = 0; i < adapter->cfg_count; ++i)
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for (i = 0; i < adapter->cfg_count; ++i)
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{
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{
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if (cfgs[i].windowDrawable
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if (cfgs[i].windowDrawable
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&& wined3d_check_pixel_format_color(&adapter->gl_info, &cfgs[i], check_format))
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&& wined3d_check_pixel_format_color(&cfgs[i], check_format))
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{
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{
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TRACE("Pixel format %d is compatible with format %s.\n",
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TRACE("Pixel format %d is compatible with format %s.\n",
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cfgs[i].iPixelFormat, debug_d3dformat(check_format->id));
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cfgs[i].iPixelFormat, debug_d3dformat(check_format->id));
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