wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().

This commit is contained in:
Henri Verbeet 2013-06-14 09:07:10 +02:00 committed by Alexandre Julliard
parent aa0cc00b48
commit 4de77fa23f
6 changed files with 26 additions and 12 deletions

View File

@ -766,7 +766,7 @@ static HRESULT WINAPI d3d9_device_CreateTexture(IDirect3DDevice9Ex *iface,
resource = wined3d_texture_get_sub_resource(object->wined3d_texture, 0); resource = wined3d_texture_get_sub_resource(object->wined3d_texture, 0);
surface = wined3d_resource_get_parent(resource); surface = wined3d_resource_get_parent(resource);
wined3d_surface_set_mem(surface->wined3d_surface, *shared_handle); wined3d_surface_set_mem(surface->wined3d_surface, *shared_handle, 0);
} }
TRACE("Created texture %p.\n", object); TRACE("Created texture %p.\n", object);

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@ -4233,7 +4233,7 @@ static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface,
| DDSD_HEIGHT | DDSD_PITCH | DDSD_CAPS; | DDSD_HEIGHT | DDSD_PITCH | DDSD_CAPS;
enum wined3d_format_id format_id; enum wined3d_format_id format_id;
BOOL update_wined3d = FALSE; BOOL update_wined3d = FALSE;
UINT width, height; UINT pitch, width, height;
TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags); TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags);
@ -4293,6 +4293,7 @@ static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface,
TRACE("Surface pitch changed from %u to %u.\n", This->surface_desc.u1.lPitch, DDSD->u1.lPitch); TRACE("Surface pitch changed from %u to %u.\n", This->surface_desc.u1.lPitch, DDSD->u1.lPitch);
update_wined3d = TRUE; update_wined3d = TRUE;
} }
pitch = DDSD->u1.lPitch;
width = DDSD->dwWidth; width = DDSD->dwWidth;
} }
else if (DDSD->dwFlags & DDSD_PITCH) else if (DDSD->dwFlags & DDSD_PITCH)
@ -4302,6 +4303,7 @@ static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface,
} }
else else
{ {
pitch = This->surface_desc.u1.lPitch;
width = This->surface_desc.dwWidth; width = This->surface_desc.dwWidth;
} }
@ -4370,8 +4372,7 @@ static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface,
if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface) if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
{ {
hr = wined3d_surface_set_mem(This->wined3d_surface, DDSD->lpSurface); if (FAILED(hr = wined3d_surface_set_mem(This->wined3d_surface, DDSD->lpSurface, pitch)))
if (FAILED(hr))
{ {
/* No need for a trace here, wined3d does that for us */ /* No need for a trace here, wined3d does that for us */
switch(hr) switch(hr)
@ -5843,8 +5844,15 @@ HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
} }
if (desc->dwFlags & DDSD_LPSURFACE) if (desc->dwFlags & DDSD_LPSURFACE)
{ {
hr = wined3d_surface_set_mem(surface->wined3d_surface, desc->lpSurface); UINT pitch = 0;
if (FAILED(hr))
if (desc->dwFlags & DDSD_PITCH)
{
pitch = desc->u1.lPitch;
surface->surface_desc.u1.lPitch = pitch;
}
if (FAILED(hr = wined3d_surface_set_mem(surface->wined3d_surface, desc->lpSurface, pitch)))
{ {
ERR("Failed to set surface memory, hr %#x.\n", hr); ERR("Failed to set surface memory, hr %#x.\n", hr);
wined3d_surface_decref(surface->wined3d_surface); wined3d_surface_decref(surface->wined3d_surface);

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@ -101,7 +101,7 @@ static void surface_cleanup(struct wined3d_surface *surface)
} }
if (surface->flags & SFLAG_USERPTR) if (surface->flags & SFLAG_USERPTR)
wined3d_surface_set_mem(surface, NULL); wined3d_surface_set_mem(surface, NULL, 0);
if (surface->overlay_dest) if (surface->overlay_dest)
list_remove(&surface->overlay_entry); list_remove(&surface->overlay_entry);
@ -3202,6 +3202,9 @@ DWORD CDECL wined3d_surface_get_pitch(const struct wined3d_surface *surface)
TRACE("surface %p.\n", surface); TRACE("surface %p.\n", surface);
if (surface->pitch)
return surface->pitch;
if (format->flags & WINED3DFMT_FLAG_BLOCKS) if (format->flags & WINED3DFMT_FLAG_BLOCKS)
{ {
/* Since compressed formats are block based, pitch means the amount of /* Since compressed formats are block based, pitch means the amount of
@ -3221,7 +3224,7 @@ DWORD CDECL wined3d_surface_get_pitch(const struct wined3d_surface *surface)
return pitch; return pitch;
} }
HRESULT CDECL wined3d_surface_set_mem(struct wined3d_surface *surface, void *mem) HRESULT CDECL wined3d_surface_set_mem(struct wined3d_surface *surface, void *mem, UINT pitch)
{ {
TRACE("surface %p, mem %p.\n", surface, mem); TRACE("surface %p, mem %p.\n", surface, mem);
@ -3290,6 +3293,8 @@ HRESULT CDECL wined3d_surface_set_mem(struct wined3d_surface *surface, void *mem
surface_modify_location(surface, SFLAG_INSYSMEM, TRUE); surface_modify_location(surface, SFLAG_INSYSMEM, TRUE);
} }
surface->pitch = pitch;
return WINED3D_OK; return WINED3D_OK;
} }

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@ -226,7 +226,7 @@
@ cdecl wined3d_surface_releasedc(ptr ptr) @ cdecl wined3d_surface_releasedc(ptr ptr)
@ cdecl wined3d_surface_restore(ptr) @ cdecl wined3d_surface_restore(ptr)
@ cdecl wined3d_surface_set_color_key(ptr long ptr) @ cdecl wined3d_surface_set_color_key(ptr long ptr)
@ cdecl wined3d_surface_set_mem(ptr ptr) @ cdecl wined3d_surface_set_mem(ptr ptr long)
@ cdecl wined3d_surface_set_overlay_position(ptr long long) @ cdecl wined3d_surface_set_overlay_position(ptr long long)
@ cdecl wined3d_surface_set_palette(ptr ptr) @ cdecl wined3d_surface_set_palette(ptr ptr)
@ cdecl wined3d_surface_set_priority(ptr long) @ cdecl wined3d_surface_set_priority(ptr long)

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@ -2095,8 +2095,9 @@ struct wined3d_surface
DWORD flags; DWORD flags;
UINT pow2Width; UINT pitch;
UINT pow2Height; UINT pow2Width;
UINT pow2Height;
/* A method to retrieve the drawable size. Not in the Vtable to make it changeable */ /* A method to retrieve the drawable size. Not in the Vtable to make it changeable */
void (*get_drawable_size)(const struct wined3d_context *context, UINT *width, UINT *height); void (*get_drawable_size)(const struct wined3d_context *context, UINT *width, UINT *height);

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@ -2332,7 +2332,7 @@ HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC d
HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface); HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_set_color_key(struct wined3d_surface *surface, HRESULT __cdecl wined3d_surface_set_color_key(struct wined3d_surface *surface,
DWORD flags, const struct wined3d_color_key *color_key); DWORD flags, const struct wined3d_color_key *color_key);
HRESULT __cdecl wined3d_surface_set_mem(struct wined3d_surface *surface, void *mem); HRESULT __cdecl wined3d_surface_set_mem(struct wined3d_surface *surface, void *mem, UINT pitch);
HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y); HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y);
void __cdecl wined3d_surface_set_palette(struct wined3d_surface *surface, struct wined3d_palette *palette); void __cdecl wined3d_surface_set_palette(struct wined3d_surface *surface, struct wined3d_palette *palette);
DWORD __cdecl wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD new_priority); DWORD __cdecl wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD new_priority);