wined3d: Remove the unused IWineD3DBaseTexture::GetDirty() method.

This commit is contained in:
Henri Verbeet 2010-12-08 18:28:08 +01:00 committed by Alexandre Julliard
parent 07a627b1b8
commit 4dd3066ea3
6 changed files with 0 additions and 25 deletions

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@ -247,12 +247,6 @@ BOOL basetexture_set_dirty(IWineD3DBaseTexture *iface, BOOL dirty)
return old;
}
BOOL basetexture_get_dirty(IWineD3DBaseTexture *iface)
{
IWineD3DBaseTextureImpl *This = (IWineD3DBaseTextureImpl *)iface;
return This->baseTexture.texture_rgb.dirty || This->baseTexture.texture_srgb.dirty;
}
/* Context activation is done by the caller. */
HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surface_desc)
{

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@ -275,11 +275,6 @@ static BOOL WINAPI IWineD3DCubeTextureImpl_SetDirty(IWineD3DCubeTexture *iface,
return basetexture_set_dirty((IWineD3DBaseTexture *)iface, dirty);
}
/* Internal function, No d3d mapping */
static BOOL WINAPI IWineD3DCubeTextureImpl_GetDirty(IWineD3DCubeTexture *iface) {
return basetexture_get_dirty((IWineD3DBaseTexture *)iface);
}
/* Context activation is done by the caller. */
static HRESULT WINAPI IWineD3DCubeTextureImpl_BindTexture(IWineD3DCubeTexture *iface, BOOL srgb) {
IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
@ -440,7 +435,6 @@ static const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl =
IWineD3DCubeTextureImpl_GetAutoGenFilterType,
IWineD3DCubeTextureImpl_GenerateMipSubLevels,
IWineD3DCubeTextureImpl_SetDirty,
IWineD3DCubeTextureImpl_GetDirty,
IWineD3DCubeTextureImpl_BindTexture,
IWineD3DCubeTextureImpl_IsCondNP2,
/* IWineD3DCubeTexture */

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@ -266,10 +266,6 @@ static BOOL WINAPI IWineD3DTextureImpl_SetDirty(IWineD3DTexture *iface, BOOL dir
return basetexture_set_dirty((IWineD3DBaseTexture *)iface, dirty);
}
static BOOL WINAPI IWineD3DTextureImpl_GetDirty(IWineD3DTexture *iface) {
return basetexture_get_dirty((IWineD3DBaseTexture *)iface);
}
/* Context activation is done by the caller. */
static HRESULT WINAPI IWineD3DTextureImpl_BindTexture(IWineD3DTexture *iface, BOOL srgb) {
IWineD3DTextureImpl *This = (IWineD3DTextureImpl *)iface;
@ -454,7 +450,6 @@ static const IWineD3DTextureVtbl IWineD3DTexture_Vtbl =
IWineD3DTextureImpl_GetAutoGenFilterType,
IWineD3DTextureImpl_GenerateMipSubLevels,
IWineD3DTextureImpl_SetDirty,
IWineD3DTextureImpl_GetDirty,
IWineD3DTextureImpl_BindTexture,
IWineD3DTextureImpl_IsCondNP2,
/* IWineD3DTexture */

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@ -230,10 +230,6 @@ static BOOL WINAPI IWineD3DVolumeTextureImpl_SetDirty(IWineD3DVolumeTexture *ifa
return basetexture_set_dirty((IWineD3DBaseTexture *)iface, dirty);
}
static BOOL WINAPI IWineD3DVolumeTextureImpl_GetDirty(IWineD3DVolumeTexture *iface) {
return basetexture_get_dirty((IWineD3DBaseTexture *)iface);
}
/* Context activation is done by the caller. */
static HRESULT WINAPI IWineD3DVolumeTextureImpl_BindTexture(IWineD3DVolumeTexture *iface, BOOL srgb)
{
@ -370,7 +366,6 @@ static const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl =
IWineD3DVolumeTextureImpl_GetAutoGenFilterType,
IWineD3DVolumeTextureImpl_GenerateMipSubLevels,
IWineD3DVolumeTextureImpl_SetDirty,
IWineD3DVolumeTextureImpl_GetDirty,
/* not in d3d */
IWineD3DVolumeTextureImpl_BindTexture,
IWineD3DVolumeTextureImpl_IsCondNP2,

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@ -1915,7 +1915,6 @@ HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surfac
void basetexture_cleanup(IWineD3DBaseTexture *iface) DECLSPEC_HIDDEN;
void basetexture_generate_mipmaps(IWineD3DBaseTexture *iface) DECLSPEC_HIDDEN;
WINED3DTEXTUREFILTERTYPE basetexture_get_autogen_filter_type(IWineD3DBaseTexture *iface) DECLSPEC_HIDDEN;
BOOL basetexture_get_dirty(IWineD3DBaseTexture *iface) DECLSPEC_HIDDEN;
DWORD basetexture_get_level_count(IWineD3DBaseTexture *iface) DECLSPEC_HIDDEN;
DWORD basetexture_get_lod(IWineD3DBaseTexture *iface) DECLSPEC_HIDDEN;
IWineD3DResourceImpl *basetexture_get_sub_resource(IWineD3DBaseTextureImpl *texture,

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@ -2528,8 +2528,6 @@ interface IWineD3DBaseTexture : IWineD3DResource
BOOL SetDirty(
BOOL dirty
);
BOOL GetDirty(
);
HRESULT BindTexture(
[in] BOOL srgb
);