diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c index 558583d752d..626d74e964c 100644 --- a/dlls/d3d8/buffer.c +++ b/dlls/d3d8/buffer.c @@ -586,8 +586,6 @@ HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *de desc.byte_width = size; desc.usage = (usage & WINED3DUSAGE_MASK) | WINED3DUSAGE_STATICDECL; - if (pool == D3DPOOL_SCRATCH) - desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; desc.access = wined3daccess_from_d3dpool(pool, usage) | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;