dinput: Don't define a debug channel when it isn't used.
Signed-off-by: Charles Davis <cdavis5x@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -65,10 +65,10 @@
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#include "device_private.h"
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#include "device_private.h"
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#include "joystick_private.h"
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#include "joystick_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dinput);
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#ifdef HAVE_LINUX_22_JOYSTICK_API
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#ifdef HAVE_LINUX_22_JOYSTICK_API
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WINE_DEFAULT_DEBUG_CHANNEL(dinput);
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#define JOYDEV_NEW "/dev/input/js"
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#define JOYDEV_NEW "/dev/input/js"
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#define JOYDEV_OLD "/dev/js"
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#define JOYDEV_OLD "/dev/js"
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#define JOYDEVDRIVER " (js)"
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#define JOYDEVDRIVER " (js)"
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@ -63,10 +63,10 @@
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#include "device_private.h"
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#include "device_private.h"
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#include "joystick_private.h"
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#include "joystick_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dinput);
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#ifdef HAS_PROPER_HEADER
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#ifdef HAS_PROPER_HEADER
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WINE_DEFAULT_DEBUG_CHANNEL(dinput);
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#define EVDEVPREFIX "/dev/input/event"
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#define EVDEVPREFIX "/dev/input/event"
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#define EVDEVDRIVER " (event)"
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#define EVDEVDRIVER " (event)"
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