wined3d: We don't need color keying for sysmem->drawable uploads.
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@ -4425,7 +4425,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadLocation(IWineD3DSurface *iface, D
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IWineD3DSurfaceImpl_LoadLocation(iface, SFLAG_INSYSMEM, rect);
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}
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d3dfmt_get_conv(This, TRUE /* We need color keying */, FALSE /* We won't use textures */, &desc, &convert);
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d3dfmt_get_conv(This, FALSE /* We need color keying */, FALSE /* We won't use textures */, &desc, &convert);
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/* The width is in 'length' not in bytes */
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width = This->currentDesc.Width;
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