Y coordinate of the "magic" static control should be treated
inclusively.
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@ -589,7 +589,7 @@ static void ArrangeCtrlPositions(HWND hwndChildDlg, HWND hwndParentDlg, BOOL hid
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child_width_fixup = rectChild.left - old_left;
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child_width_fixup = rectChild.left - old_left;
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}
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}
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/* move even if stc32 doesn't exist */
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/* move even if stc32 doesn't exist */
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if (rectChild.top > rectStc32.bottom)
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if (rectChild.top >= rectStc32.bottom)
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{
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{
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LONG old_top = rectChild.top;
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LONG old_top = rectChild.top;
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