wined3d: Print real unhandled D3DCMPFUNC value.
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@ -3685,7 +3685,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D
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case D3DCMP_GREATEREQUAL: glParm = GL_GEQUAL; break;
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case D3DCMP_GREATEREQUAL: glParm = GL_GEQUAL; break;
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case D3DCMP_ALWAYS: glParm = GL_ALWAYS; break;
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case D3DCMP_ALWAYS: glParm = GL_ALWAYS; break;
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default:
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default:
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FIXME("Unrecognized/Unhandled D3DCMPFUNC value %ld\n", Value);
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FIXME("Unrecognized/Unhandled D3DCMPFUNC value %ld\n", This->stateBlock->renderState[WINED3DRS_ALPHAFUNC]);
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}
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}
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}
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}
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This->alphafunc = glParm;
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This->alphafunc = glParm;
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