Remove the validated child area from the update region of parent for
windows without WS_CLIPCHILDREN style.
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parent
d47cdaf96a
commit
4c2a07705c
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@ -361,7 +361,53 @@ END:
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return retvalue;
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}
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int i;
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/***********************************************************************
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* RDW_ValidateParent [RDW_UpdateRgns() helper]
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*
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* Validate the portions of parent that are covered by a validated child
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* wndPtr = child
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*/
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void RDW_ValidateParent(WND *wndChild)
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{
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WND *wndParent = WIN_LockWndPtr(wndChild->parent);
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WND *wndDesktop = WIN_GetDesktop();
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if ((wndParent) && (wndParent != wndDesktop) && !(wndParent->dwStyle & WS_CLIPCHILDREN))
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{
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HRGN hrg;
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if (wndChild->hrgnUpdate == 1 )
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{
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RECT r = {0, 0, wndChild->rectWindow.right - wndChild->rectWindow.left,
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wndChild->rectWindow.bottom - wndChild->rectWindow.top };
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hrg = CreateRectRgnIndirect( &r );
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}
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else
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hrg = wndChild->hrgnUpdate;
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if (wndParent->hrgnUpdate != 0)
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{
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POINT ptOffset;
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RECT rect, rectParent;
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if( wndParent->hrgnUpdate == 1 )
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{
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RECT r = {0, 0, wndParent->rectWindow.right - wndParent->rectWindow.left,
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wndParent->rectWindow.bottom - wndParent->rectWindow.top };
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wndParent->hrgnUpdate = CreateRectRgnIndirect( &r );
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}
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/* we must offset the child region by the offset of the child rect in the parent */
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GetWindowRect(wndParent->hwndSelf, &rectParent);
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GetWindowRect(wndChild->hwndSelf, &rect);
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ptOffset.x = rect.left - rectParent.left;
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ptOffset.y = rect.top - rectParent.top;
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OffsetRgn( hrg, ptOffset.x, ptOffset.y );
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CombineRgn( wndParent->hrgnUpdate, wndParent->hrgnUpdate, hrg, RGN_DIFF );
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OffsetRgn( hrg, -ptOffset.x, -ptOffset.y );
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}
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if (hrg != wndChild->hrgnUpdate) DeleteObject( hrg );
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}
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WIN_ReleaseWndPtr(wndParent);
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WIN_ReleaseDesktop();
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}
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/***********************************************************************
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* RDW_UpdateRgns [RedrawWindow() helper]
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@ -372,7 +418,7 @@ int i;
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* NOTE: Walks the window tree so the caller must lock it.
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* MUST preserve hRgn (can modify but then has to restore).
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*/
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static void RDW_UpdateRgns( WND* wndPtr, HRGN hRgn, UINT flags )
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static void RDW_UpdateRgns( WND* wndPtr, HRGN hRgn, UINT flags, BOOL firstRecursLevel )
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{
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/*
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* Called only when one of the following is set:
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@ -468,8 +514,12 @@ EMPTY:
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if (flags & RDW_NOFRAME) wndPtr->flags &= ~WIN_NEEDS_NCPAINT;
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if (flags & RDW_NOERASE) wndPtr->flags &= ~WIN_NEEDS_ERASEBKGND;
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}
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if ((firstRecursLevel) && (wndPtr->hrgnUpdate != 0) && (flags & RDW_UPDATENOW))
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RDW_ValidateParent(wndPtr); /* validate parent covered by region */
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/* in/validate child windows that intersect with the region if it
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* is a valid handle. */
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@ -502,7 +552,7 @@ EMPTY:
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if( RectInRegion( hRgn, &r ) )
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{
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OffsetRgn( hRgn, -ptOffset.x, -ptOffset.y );
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RDW_UpdateRgns( wnd, hRgn, flags );
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RDW_UpdateRgns( wnd, hRgn, flags, FALSE );
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prevOrigin.x = r.left + ptTotal.x;
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prevOrigin.y = r.top + ptTotal.y;
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ptTotal.x += ptOffset.x;
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@ -522,7 +572,7 @@ EMPTY:
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WND* wnd;
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for( wnd = wndPtr->child; wnd; wnd = wnd->next )
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if( wnd->dwStyle & WS_VISIBLE )
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RDW_UpdateRgns( wnd, hRgn, flags );
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RDW_UpdateRgns( wnd, hRgn, flags, FALSE );
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}
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OUT:
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@ -770,7 +820,7 @@ rect2v:
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/* At this point hRgn is either an update region in window coordinates or 1 or 0 */
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RDW_UpdateRgns( wndPtr, hRgn, flags );
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RDW_UpdateRgns( wndPtr, hRgn, flags, TRUE );
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/* Erase/update windows, from now on hRgn is a scratch region */
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