winedbg: Rewrote the symbol picking mechanism so that it can handle several algorithms.
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@ -395,6 +395,12 @@ extern void symbol_info(const char* str);
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extern void symbol_print_local(const SYMBOL_INFO* sym, ULONG base, BOOL detailed);
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extern int symbol_info_locals(void);
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extern BOOL symbol_is_local(const char* name);
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struct sgv_data;
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typedef enum sym_get_lval (*symbol_picker_t)(const char* name, const struct sgv_data* sgv,
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struct dbg_lvalue* rtn);
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extern symbol_picker_t symbol_current_picker;
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extern enum sym_get_lval symbol_picker_interactive(const char* name, const struct sgv_data* sgv,
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struct dbg_lvalue* rtn);
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/* tgt_active.c */
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extern void dbg_run_debuggee(const char* args);
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@ -192,6 +192,67 @@ static BOOL CALLBACK sgv_cb(PSYMBOL_INFO sym, ULONG size, PVOID ctx)
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return TRUE;
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}
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enum sym_get_lval symbol_picker_interactive(const char* name, const struct sgv_data* sgv,
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struct dbg_lvalue* rtn)
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{
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char buffer[512];
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unsigned i;
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if (!dbg_interactiveP)
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{
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dbg_printf("More than one symbol named %s, picking the first one\n", name);
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*rtn = sgv->syms[0].lvalue;
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return sglv_found;
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}
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dbg_printf("Many symbols with name '%s', "
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"choose the one you want (<cr> to abort):\n", name);
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for (i = 0; i < sgv->num; i++)
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{
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if (sgv->num - sgv->num_thunks > 1 && (sgv->syms[i].flags & SYMFLAG_THUNK) && !DBG_IVAR(AlwaysShowThunks))
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continue;
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dbg_printf("[%d]: ", i + 1);
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if (sgv->syms[i].flags & SYMFLAG_LOCAL)
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{
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dbg_printf("%s %sof %s\n",
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sgv->syms[i].flags & SYMFLAG_PARAMETER ? "Parameter" : "Local variable",
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sgv->syms[i].flags & (SYMFLAG_REGISTER|SYMFLAG_REGREL) ? "(in a register) " : "",
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name);
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}
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else if (sgv->syms[i].flags & SYMFLAG_THUNK)
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{
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print_address(&sgv->syms[i].lvalue.addr, TRUE);
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/* FIXME: should display where the thunks points to */
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dbg_printf(" thunk %s\n", name);
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}
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else
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{
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print_address(&sgv->syms[i].lvalue.addr, TRUE);
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dbg_printf("\n");
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}
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}
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do
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{
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i = 0;
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if (input_read_line("=> ", buffer, sizeof(buffer)))
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{
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if (buffer[0] == '\0') return sglv_aborted;
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i = atoi(buffer);
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if (i < 1 || i > sgv->num)
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dbg_printf("Invalid choice %d\n", i);
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}
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else return sglv_aborted;
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} while (i < 1 || i > sgv->num);
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/* The array is 0-based, but the choices are 1..n,
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* so we have to subtract one before returning.
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*/
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*rtn = sgv->syms[i - 1].lvalue;
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return sglv_found;
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}
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symbol_picker_t symbol_current_picker = symbol_picker_interactive;
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/***********************************************************************
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* symbol_get_lvalue
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*
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@ -317,65 +378,17 @@ enum sym_get_lval symbol_get_lvalue(const char* name, const int lineno,
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}
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}
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i = 0;
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if (dbg_interactiveP)
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if (sgv.num - sgv.num_thunks > 1 || /* many symbols non thunks (and showing only non thunks) */
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(sgv.num > 1 && DBG_IVAR(AlwaysShowThunks)) || /* many symbols (showing symbols & thunks) */
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(sgv.num == sgv.num_thunks && sgv.num_thunks > 1))
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{
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if (sgv.num - sgv.num_thunks > 1 || /* many symbols non thunks (and showing only non thunks) */
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(sgv.num > 1 && DBG_IVAR(AlwaysShowThunks)) || /* many symbols (showing symbols & thunks) */
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(sgv.num == sgv.num_thunks && sgv.num_thunks > 1))
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{
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dbg_printf("Many symbols with name '%s', "
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"choose the one you want (<cr> to abort):\n", name);
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for (i = 0; i < sgv.num; i++)
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{
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if (sgv.num - sgv.num_thunks > 1 && (sgv.syms[i].flags & SYMFLAG_THUNK) && !DBG_IVAR(AlwaysShowThunks))
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continue;
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dbg_printf("[%d]: ", i + 1);
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if (sgv.syms[i].flags & SYMFLAG_LOCAL)
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{
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dbg_printf("%s %sof %s\n",
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sgv.syms[i].flags & SYMFLAG_PARAMETER ? "Parameter" : "Local variable",
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sgv.syms[i].flags & (SYMFLAG_REGISTER|SYMFLAG_REGREL) ? "(in a register) " : "",
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name);
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}
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else if (sgv.syms[i].flags & SYMFLAG_THUNK)
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{
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print_address(&sgv.syms[i].lvalue.addr, TRUE);
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/* FIXME: should display where the thunks points to */
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dbg_printf(" thunk %s\n", name);
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}
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else
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{
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print_address(&sgv.syms[i].lvalue.addr, TRUE);
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dbg_printf("\n");
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}
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}
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do
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{
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i = 0;
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if (input_read_line("=> ", buffer, sizeof(buffer)))
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{
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if (buffer[0] == '\0') return sglv_aborted;
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i = atoi(buffer);
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if (i < 1 || i > sgv.num)
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dbg_printf("Invalid choice %d\n", i);
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}
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else return sglv_aborted;
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} while (i < 1 || i > sgv.num);
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/* The array is 0-based, but the choices are 1..n,
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* so we have to subtract one before returning.
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*/
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i--;
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}
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return symbol_current_picker(name, &sgv, rtn);
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}
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else
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{
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/* FIXME: could display the list of non-picked up symbols */
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if (sgv.num > 1)
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dbg_printf("More than one symbol named %s, picking the first one\n", name);
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}
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*rtn = sgv.syms[i].lvalue;
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/* first symbol is the one we want:
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* - only one symbol found,
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* - or many symbols but only one non thunk when AlwaysShowThunks is FALSE
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*/
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*rtn = sgv.syms[0].lvalue;
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return sglv_found;
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}
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