user32: Limit number of hooks called recursively.
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ae6efa469b
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@ -413,7 +413,19 @@ static LRESULT call_hook( struct hook_info *info, INT code, WPARAM wparam, LPARA
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}
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else if (info->proc)
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{
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struct user_thread_info *thread_info = get_user_thread_info();
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HMODULE free_module = 0;
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/*
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* Windows protects from stack overflow in recursive hook calls. Different Windows
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* allow different depths.
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*/
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if (thread_info->hook_call_depth >= 25)
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{
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WARN("Too many hooks called recursively, skipping call.\n");
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return 0;
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}
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TRACE( "calling hook %p %s code %x wp %lx lp %lx module %s\n",
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info->proc, hook_names[info->id-WH_MINHOOK], code, wparam,
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lparam, debugstr_w(info->module) );
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@ -421,16 +433,17 @@ static LRESULT call_hook( struct hook_info *info, INT code, WPARAM wparam, LPARA
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if (!info->module[0] ||
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(info->proc = get_hook_proc( info->proc, info->module, &free_module )) != NULL)
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{
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struct user_thread_info *thread_info = get_user_thread_info();
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HHOOK prev = thread_info->hook;
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BOOL prev_unicode = thread_info->hook_unicode;
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thread_info->hook = info->handle;
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thread_info->hook_unicode = info->next_unicode;
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thread_info->hook_call_depth++;
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ret = call_hook_proc( info->proc, info->id, code, wparam, lparam,
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info->prev_unicode, info->next_unicode );
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thread_info->hook = prev;
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thread_info->hook_unicode = prev_unicode;
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thread_info->hook_call_depth--;
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if (free_module) FreeLibrary(free_module);
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}
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@ -9182,6 +9182,54 @@ todo_wine {
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"unexpected error %d\n", GetLastError());
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}
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static HWND hook_hwnd;
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static HHOOK recursive_hook;
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static int hook_depth, max_hook_depth;
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static LRESULT WINAPI rec_get_message_hook(int code, WPARAM w, LPARAM l)
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{
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LRESULT res;
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MSG msg;
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BOOL b;
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hook_depth++;
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if(hook_depth > max_hook_depth)
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max_hook_depth = hook_depth;
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b = PeekMessageW(&msg, hook_hwnd, 0, 0, PM_NOREMOVE);
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ok(b, "PeekMessage failed\n");
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res = CallNextHookEx(recursive_hook, code, w, l);
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hook_depth--;
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return res;
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}
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static void test_recursive_hook(void)
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{
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MSG msg;
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BOOL b;
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hook_hwnd = CreateWindowA("Static", NULL, WS_POPUP, 0, 0, 200, 60, NULL, NULL, NULL, NULL);
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ok(hook_hwnd != NULL, "CreateWindow failed\n");
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recursive_hook = SetWindowsHookExW(WH_GETMESSAGE, rec_get_message_hook, NULL, GetCurrentThreadId());
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ok(recursive_hook != NULL, "SetWindowsHookEx failed\n");
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PostMessageW(hook_hwnd, WM_USER, 0, 0);
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PostMessageW(hook_hwnd, WM_USER+1, 0, 0);
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hook_depth = 0;
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GetMessageW(&msg, hook_hwnd, 0, 0);
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ok(15 < max_hook_depth && max_hook_depth < 45, "max_hook_depth = %d\n", max_hook_depth);
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trace("max_hook_depth = %d\n", max_hook_depth);
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b = UnhookWindowsHookEx(recursive_hook);
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ok(b, "UnhokWindowsHookEx failed\n");
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DestroyWindow(hook_hwnd);
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}
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static const struct message ScrollWindowPaint1[] = {
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{ WM_PAINT, sent },
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{ WM_ERASEBKGND, sent|beginpaint },
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@ -14946,7 +14994,11 @@ START_TEST(msg)
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test_timers();
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test_timers_no_wnd();
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test_timers_exceptions();
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if (hCBT_hook) test_set_hook();
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if (hCBT_hook)
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{
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test_set_hook();
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test_recursive_hook();
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}
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test_DestroyWindow();
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test_DispatchMessage();
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test_SendMessageTimeout();
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@ -175,6 +175,7 @@ struct user_thread_info
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DWORD changed_mask; /* Current queue changed mask */
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WORD recursion_count; /* SendMessage recursion counter */
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WORD message_count; /* Get/PeekMessage loop counter */
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WORD hook_call_depth; /* Number of recursively called hook procs */
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BOOL hook_unicode; /* Is current hook unicode? */
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HHOOK hook; /* Current hook */
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struct received_message_info *receive_info; /* Message being currently received */
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