ddraw: Add iface count for IDirectSurfaceImpl.

This commit is contained in:
Ričardas Barkauskas 2011-06-19 13:18:22 +03:00 committed by Alexandre Julliard
parent 8959a1395a
commit 4b8fd522f6
2 changed files with 55 additions and 30 deletions

View File

@ -161,7 +161,7 @@ struct IDirectDrawSurfaceImpl
const IDirect3DTexture2Vtbl *IDirect3DTexture2_vtbl; const IDirect3DTexture2Vtbl *IDirect3DTexture2_vtbl;
const IDirect3DTextureVtbl *IDirect3DTexture_vtbl; const IDirect3DTextureVtbl *IDirect3DTexture_vtbl;
LONG ref; LONG ref, iface_count;
IUnknown *ifaceToRelease; IUnknown *ifaceToRelease;
int version; int version;

View File

@ -215,6 +215,22 @@ static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFII
return ddraw_surface7_QueryInterface(&This->IDirectDrawSurface7_iface, riid, object); return ddraw_surface7_QueryInterface(&This->IDirectDrawSurface7_iface, riid, object);
} }
static void ddraw_surface_add_iface(IDirectDrawSurfaceImpl *This)
{
ULONG iface_count = InterlockedIncrement(&This->iface_count);
TRACE("%p increasing iface count to %u.\n", This, iface_count);
if (iface_count == 1)
{
EnterCriticalSection(&ddraw_cs);
if (This->wined3d_surface)
wined3d_surface_incref(This->wined3d_surface);
if (This->wined3d_texture)
wined3d_texture_incref(This->wined3d_texture);
LeaveCriticalSection(&ddraw_cs);
}
}
/***************************************************************************** /*****************************************************************************
* IDirectDrawSurface7::AddRef * IDirectDrawSurface7::AddRef
* *
@ -227,21 +243,16 @@ static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFII
static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface) static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface)
{ {
IDirectDrawSurfaceImpl *This = impl_from_IDirectDrawSurface7(iface); IDirectDrawSurfaceImpl *This = impl_from_IDirectDrawSurface7(iface);
ULONG refCount = InterlockedIncrement(&This->ref); ULONG refcount = InterlockedIncrement(&This->ref);
TRACE("%p increasing refcount to %u.\n", This, refCount); TRACE("iface %p increasing refcount to %u.\n", iface, refcount);
if (refCount == 1) if (refcount == 1)
{ {
EnterCriticalSection(&ddraw_cs); ddraw_surface_add_iface(This);
if (This->wined3d_surface)
wined3d_surface_incref(This->wined3d_surface);
if (This->wined3d_texture)
wined3d_texture_incref(This->wined3d_texture);
LeaveCriticalSection(&ddraw_cs);
} }
return refCount; return refcount;
} }
static ULONG WINAPI ddraw_surface4_AddRef(IDirectDrawSurface4 *iface) static ULONG WINAPI ddraw_surface4_AddRef(IDirectDrawSurface4 *iface)
@ -317,8 +328,8 @@ void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This)
{ {
TRACE("surface %p.\n", This); TRACE("surface %p.\n", This);
/* Check the refcount and give a warning */ /* Check the iface count and give a warning */
if(This->ref > 1) if(This->iface_count > 1)
{ {
/* This can happen when a complex surface is destroyed, /* This can happen when a complex surface is destroyed,
* because the 2nd surface was addref()ed when the app * because the 2nd surface was addref()ed when the app
@ -423,6 +434,31 @@ static void ddraw_surface_cleanup(IDirectDrawSurfaceImpl *surface)
IUnknown_Release(ifaceToRelease); IUnknown_Release(ifaceToRelease);
} }
static void ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This)
{
ULONG iface_count = InterlockedDecrement(&This->iface_count);
TRACE("%p decreasing iface count to %u.\n", This, iface_count);
if (iface_count == 0)
{
/* Complex attached surfaces are destroyed implicitly when the root is released */
EnterCriticalSection(&ddraw_cs);
if(!This->is_complex_root)
{
WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
LeaveCriticalSection(&ddraw_cs);
return;
}
if (This->wined3d_texture) /* If it's a texture, destroy the wined3d texture. */
wined3d_texture_decref(This->wined3d_texture);
else
ddraw_surface_cleanup(This);
LeaveCriticalSection(&ddraw_cs);
}
return;
}
/***************************************************************************** /*****************************************************************************
* IDirectDrawSurface7::Release * IDirectDrawSurface7::Release
* *
@ -455,28 +491,16 @@ static void ddraw_surface_cleanup(IDirectDrawSurfaceImpl *surface)
static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface) static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface)
{ {
IDirectDrawSurfaceImpl *This = impl_from_IDirectDrawSurface7(iface); IDirectDrawSurfaceImpl *This = impl_from_IDirectDrawSurface7(iface);
ULONG ref = InterlockedDecrement(&This->ref); ULONG refcount = InterlockedDecrement(&This->ref);
TRACE("%p decreasing refcount to %u.\n", This, ref); TRACE("iface %p decreasing refcount to %u.\n", iface, refcount);
if (ref == 0) if (refcount == 0)
{ {
/* Complex attached surfaces are destroyed implicitly when the root is released */ ddraw_surface_release_iface(This);
EnterCriticalSection(&ddraw_cs);
if(!This->is_complex_root)
{
WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
LeaveCriticalSection(&ddraw_cs);
return ref;
}
if (This->wined3d_texture) /* If it's a texture, destroy the wined3d texture. */
wined3d_texture_decref(This->wined3d_texture);
else
ddraw_surface_cleanup(This);
LeaveCriticalSection(&ddraw_cs);
} }
return ref; return refcount;
} }
static ULONG WINAPI ddraw_surface4_Release(IDirectDrawSurface4 *iface) static ULONG WINAPI ddraw_surface4_Release(IDirectDrawSurface4 *iface)
@ -5005,6 +5029,7 @@ HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddr
surface->IDirect3DTexture2_vtbl = &d3d_texture2_vtbl; surface->IDirect3DTexture2_vtbl = &d3d_texture2_vtbl;
surface->IDirect3DTexture_vtbl = &d3d_texture1_vtbl; surface->IDirect3DTexture_vtbl = &d3d_texture1_vtbl;
surface->ref = 1; surface->ref = 1;
surface->iface_count = 1;
surface->version = version; surface->version = version;
surface->ddraw = ddraw; surface->ddraw = ddraw;