wined3d: Fix a variable name inside a VTRACE.
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@ -680,7 +680,7 @@ static void drawStridedSlowVs(IWineD3DDevice *iface, WineDirect3DVertexStridedDa
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}
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}
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/* Start drawing in GL */
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/* Start drawing in GL */
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VTRACE(("glBegin(%x)\n", glPrimType));
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VTRACE(("glBegin(%x)\n", glPrimitiveType));
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glBegin(glPrimitiveType);
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glBegin(glPrimitiveType);
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for (vx_index = 0; vx_index < numberOfVertices; ++vx_index) {
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for (vx_index = 0; vx_index < numberOfVertices; ++vx_index) {
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