wined3d: Use the actual fixup for the stage in gen_ati_shader().

This fixes a regression introduced by commit
89139b75898fb5ac7094a641b0d91a06936a6c51.
This commit is contained in:
Henri Verbeet 2008-12-10 10:04:40 +01:00 committed by Alexandre Julliard
parent 3e6d1bfd93
commit 4aeaba0d29

View File

@ -351,6 +351,7 @@ static GLuint gen_ati_shader(const struct texture_stage_op op[MAX_TEXTURES], con
if(op[stage].cop != WINED3DTOP_BUMPENVMAP &&
op[stage].cop != WINED3DTOP_BUMPENVMAPLUMINANCE) continue;
fixup = op[stage].color_correction;
if (fixup.x_source != CHANNEL_SOURCE_X || fixup.y_source != CHANNEL_SOURCE_Y)
{
FIXME("Swizzles not implemented\n");