ddraw/tests: R200 rejects some bad draw calls.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -148,6 +148,11 @@ static BOOL ddraw_is_vmware(IDirectDraw7 *ddraw)
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return ddraw_is_vendor(ddraw, 0x15ad);
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}
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static BOOL ddraw_is_amd(IDirectDraw7 *ddraw)
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{
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return ddraw_is_vendor(ddraw, 0x1002);
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}
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static IDirectDrawSurface7 *create_overlay(IDirectDraw7 *ddraw,
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unsigned int width, unsigned int height, DWORD format)
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{
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@ -12854,6 +12859,7 @@ static void test_draw_primitive(void)
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IDirect3DVertexBuffer7 *vb;
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IDirect3DDevice7 *device;
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IDirect3D7 *d3d;
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IDirectDraw7 *ddraw;
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ULONG refcount;
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HWND window;
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HRESULT hr;
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@ -12869,6 +12875,8 @@ static void test_draw_primitive(void)
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hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
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ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr);
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hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
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ok(SUCCEEDED(hr), "Failed to get DirectDraw7 interface, hr %#x.\n", hr);
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memset(&vb_desc, 0, sizeof(vb_desc));
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vb_desc.dwSize = sizeof(vb_desc);
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@ -12891,19 +12899,21 @@ static void test_draw_primitive(void)
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hr = IDirect3DDevice7_DrawIndexedPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 0, NULL, 0, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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/* r200 rejects 0 vertices */
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ok(SUCCEEDED(hr) || broken(ddraw_is_amd(ddraw) && hr == E_FAIL), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawPrimitiveStrided(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 0, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 0, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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ok(SUCCEEDED(hr) || broken(ddraw_is_amd(ddraw) && hr == E_FAIL), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, indices, 4, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawIndexedPrimitiveStrided(device,
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D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 0, indices, 4, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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/* Interestingly r200 rejects this, but not the call with a NULL index buffer and 0 indices. */
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hr = IDirect3DDevice7_DrawIndexedPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 0, indices, 4, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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ok(SUCCEEDED(hr) || broken(ddraw_is_amd(ddraw) && hr == E_FAIL), "Failed to draw, hr %#x.\n", hr);
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strided.position.lpvData = quad;
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strided.position.dwStride = sizeof(*quad);
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@ -12917,11 +12927,14 @@ static void test_draw_primitive(void)
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawIndexedPrimitiveStrided(device,
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D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 4, NULL, 0, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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/* r200 again fails this, this time with E_OUTOFMEMORY. */
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ok(SUCCEEDED(hr) || broken(ddraw_is_amd(ddraw) && hr == E_OUTOFMEMORY), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawIndexedPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 4, NULL, 0, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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/* Now this draw should work, but r200 rejects it too - presumably earlier tests broke
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* driver internal state. */
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hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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ok(SUCCEEDED(hr) || broken(ddraw_is_amd(ddraw) && hr == E_FAIL), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawPrimitiveStrided(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 4, 0);
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice7_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 4, 0);
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@ -12936,6 +12949,7 @@ static void test_draw_primitive(void)
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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IDirect3DVertexBuffer7_Release(vb);
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IDirectDraw7_Release(ddraw);
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refcount = IDirect3DDevice7_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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DestroyWindow(window);
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