wined3d: Pass a wined3d_rendertarget_view to surface_cpu_blt_colour_fill().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2017-03-29 23:17:31 +02:00 committed by Alexandre Julliard
parent e19e15d317
commit 493502b54b
1 changed files with 13 additions and 19 deletions

View File

@ -3258,28 +3258,28 @@ release:
return hr;
}
static HRESULT surface_cpu_blt_colour_fill(struct wined3d_texture *texture, unsigned int sub_resource_idx,
const struct wined3d_box *box, DWORD c)
static HRESULT surface_cpu_blt_colour_fill(struct wined3d_rendertarget_view *view,
const struct wined3d_box *box, const struct wined3d_color *colour)
{
struct wined3d_resource *resource = &texture->resource;
unsigned int x, y, w, h, bpp;
struct wined3d_map_desc map;
BYTE *row;
DWORD c;
TRACE("texture %p, sub_resource_idx %u, box %s, colour 0x%08x.\n",
texture, sub_resource_idx, debug_box(box), c);
TRACE("view %p, box %s, colour %s.\n", view, debug_box(box), debug_color(colour));
if (resource->format_flags & WINED3DFMT_FLAG_BLOCKS)
if (view->format_flags & WINED3DFMT_FLAG_BLOCKS)
{
FIXME("Not implemented for format %s.\n", debug_d3dformat(resource->format->id));
FIXME("Not implemented for format %s.\n", debug_d3dformat(view->format->id));
return E_NOTIMPL;
}
bpp = resource->format->byte_count;
c = wined3d_format_convert_from_float(view->format, colour);
bpp = view->format->byte_count;
w = box->right - box->left;
h = box->bottom - box->top;
wined3d_resource_map(resource, sub_resource_idx, &map, box, 0);
wined3d_resource_map(view->resource, view->sub_resource_idx, &map, box, 0);
switch (bpp)
{
@ -3317,7 +3317,7 @@ static HRESULT surface_cpu_blt_colour_fill(struct wined3d_texture *texture, unsi
default:
FIXME("Not implemented for bpp %u.\n", bpp);
wined3d_resource_unmap(resource, sub_resource_idx);
wined3d_resource_unmap(view->resource, view->sub_resource_idx);
return WINED3DERR_NOTAVAILABLE;
}
@ -3327,7 +3327,7 @@ static HRESULT surface_cpu_blt_colour_fill(struct wined3d_texture *texture, unsi
row += map.row_pitch;
memcpy(row, map.data, w * bpp);
}
wined3d_resource_unmap(resource, sub_resource_idx);
wined3d_resource_unmap(view->resource, view->sub_resource_idx);
return WINED3D_OK;
}
@ -3336,11 +3336,8 @@ static HRESULT cpu_blit_color_fill(struct wined3d_device *device, struct wined3d
const RECT *rect, const struct wined3d_color *color)
{
const struct wined3d_box box = {rect->left, rect->top, rect->right, rect->bottom, 0, 1};
DWORD c;
c = wined3d_format_convert_from_float(view->format, color);
return surface_cpu_blt_colour_fill(texture_from_resource(view->resource),
view->sub_resource_idx, &box, c);
return surface_cpu_blt_colour_fill(view, &box, color);
}
static HRESULT cpu_blit_depth_fill(struct wined3d_device *device,
@ -3349,7 +3346,6 @@ static HRESULT cpu_blit_depth_fill(struct wined3d_device *device,
{
const struct wined3d_box box = {rect->left, rect->top, rect->right, rect->bottom, 0, 1};
struct wined3d_color color = {depth, 0.0f, 0.0f, 0.0f};
DWORD c;
if (clear_flags != WINED3DCLEAR_ZBUFFER)
{
@ -3357,9 +3353,7 @@ static HRESULT cpu_blit_depth_fill(struct wined3d_device *device,
return WINED3DERR_INVALIDCALL;
}
c = wined3d_format_convert_from_float(view->format, &color);
return surface_cpu_blt_colour_fill(texture_from_resource(view->resource),
view->sub_resource_idx, &box, c);
return surface_cpu_blt_colour_fill(view, &box, &color);
}
static void cpu_blit_blit_surface(struct wined3d_device *device, enum wined3d_blit_op op,