d3dcompiler: Get rid of the BWRITERSHADER_PARAM_DSTMOD_TYPE typedef.
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@ -494,12 +494,13 @@ enum bwritervs_rastout_offsets
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#define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
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#define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
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#define BWRITERSP_WRITEMASK_ALL 0xf /* all */
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#define BWRITERSP_WRITEMASK_ALL 0xf /* all */
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typedef enum _BWRITERSHADER_PARAM_DSTMOD_TYPE {
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enum bwritershader_param_dstmod_type
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{
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BWRITERSPDM_NONE = 0,
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BWRITERSPDM_NONE = 0,
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BWRITERSPDM_SATURATE = 1,
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BWRITERSPDM_SATURATE = 1,
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BWRITERSPDM_PARTIALPRECISION = 2,
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BWRITERSPDM_PARTIALPRECISION = 2,
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BWRITERSPDM_MSAMPCENTROID = 4,
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BWRITERSPDM_MSAMPCENTROID = 4,
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} BWRITERSHADER_PARAM_DSTMOD_TYPE;
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};
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typedef enum _BWRITERSAMPLER_TEXTURE_TYPE {
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typedef enum _BWRITERSAMPLER_TEXTURE_TYPE {
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BWRITERSTT_UNKNOWN = 0,
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BWRITERSTT_UNKNOWN = 0,
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