diff --git a/dlls/glu32/glu.c b/dlls/glu32/glu.c index 7867a33cf7f..ee2468b1c0e 100644 --- a/dlls/glu32/glu.c +++ b/dlls/glu32/glu.c @@ -25,21 +25,27 @@ #include "windef.h" #include "winbase.h" +#include "wine/wgl.h" #include "wine/library.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(glu); +typedef struct GLUnurbs GLUnurbs; +typedef struct GLUquadric GLUquadric; +typedef struct GLUtesselator GLUtesselator; +typedef void (*_GLUfuncptr)(void); + /* The only non-trivial bit of this is the *Tess* functions. Here we need to wrap the callbacks up in a thunk to switch calling conventions, so we use our own tesselator type to store the application's callbacks. wine_gluTessCallback always sets the *_DATA type of callback so that we have access to the polygon_data - (which is in fact just wine_tess_t), in the thunk itself we can + (which is in fact just wine_GLUtesselator), in the thunk itself we can check whether we should call the _DATA or non _DATA type. */ typedef struct { - void *tess; + GLUtesselator *tess; void *polygon_data; void (CALLBACK *cb_tess_begin)(int); void (CALLBACK *cb_tess_begin_data)(int, void *); @@ -53,7 +59,7 @@ typedef struct { void (CALLBACK *cb_tess_edge_flag_data)(int, void *); void (CALLBACK *cb_tess_combine)(double *, void *, float *, void **); void (CALLBACK *cb_tess_combine_data)(double *, void *, float *, void **, void *); -} wine_tess_t; +} wine_GLUtesselator; #define GLU_TESS_BEGIN 100100 #define GLU_TESS_VERTEX 100101 @@ -68,53 +74,53 @@ typedef struct { #define GLU_TESS_EDGE_FLAG_DATA 100110 #define GLU_TESS_COMBINE_DATA 100111 -static int (*p_gluBeginCurve)(void *arg0); -static int (*p_gluBeginSurface)(void *arg0); -static int (*p_gluBeginTrim)(void *arg0); -static int (*p_gluBuild1DMipmaps)(int arg0,int arg1,int arg2,int arg3,int arg4,void *arg5); -static int (*p_gluBuild2DMipmaps)(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,void *arg6); -static int (*p_gluCylinder)(void *arg0,double arg1,double arg2,double arg3,int arg4,int arg5); -static int (*p_gluDeleteNurbsRenderer)(void *arg0); -static int (*p_gluDeleteQuadric)(void *arg0); -static void (*p_gluDeleteTess)(void *); -static int (*p_gluDisk)(void *arg0,double arg1,double arg2,int arg3,int arg4); -static int (*p_gluEndCurve)(void *arg0); -static int (*p_gluEndSurface)(void *arg0); -static int (*p_gluEndTrim)(void *arg0); -static int (*p_gluErrorString)(int arg0); -static int (*p_gluGetNurbsProperty)(void *arg0,int arg1,void *arg2); -static int (*p_gluGetString)(int arg0); -static int (*p_gluLoadSamplingMatrices)(void *arg0,void *arg1,void *arg2,void *arg3); -static int (*p_gluLookAt)(double arg0,double arg1,double arg2,double arg3,double arg4,double arg5,double arg6,double arg7,double arg8); -static int (*p_gluNewNurbsRenderer)(void); -static int (*p_gluNewQuadric)(void); -static void*(*p_gluNewTess)(void); -static int (*p_gluNurbsCallback)(void *arg0,int arg1,void *arg2); -static int (*p_gluNurbsCurve)(void *arg0,int arg1,void *arg2,int arg3,void *arg4,int arg5,int arg6); -static int (*p_gluNurbsProperty)(void *arg0,int arg1,int arg2); -static int (*p_gluNurbsSurface)(void *arg0,int arg1,void *arg2,int arg3,void *arg4,int arg5,int arg6,void *arg7,int arg8,int arg9,int arg10); -static int (*p_gluOrtho2D)(double arg0,double arg1,double arg2,double arg3); -static int (*p_gluPartialDisk)(void *arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6); -static int (*p_gluPerspective)(double arg0,double arg1,double arg2,double arg3); -static int (*p_gluPickMatrix)(double arg0,double arg1,double arg2,double arg3,void *arg4); -static int (*p_gluProject)(double arg0,double arg1,double arg2,void *arg3,void *arg4,void *arg5,void *arg6,void *arg7,void *arg8); -static int (*p_gluPwlCurve)(void *arg0,int arg1,void *arg2,int arg3,int arg4); -static int (*p_gluQuadricCallback)(void *arg0,int arg1,void *arg2); -static int (*p_gluQuadricDrawStyle)(void *arg0,int arg1); -static int (*p_gluQuadricNormals)(void *arg0,int arg1); -static int (*p_gluQuadricOrientation)(void *arg0,int arg1); -static int (*p_gluQuadricTexture)(void *arg0,int arg1); -static int (*p_gluScaleImage)(int arg0,int arg1,int arg2,int arg3,void *arg4,int arg5,int arg6,int arg7,void *arg8); -static int (*p_gluSphere)(void *arg0,double arg1,int arg2,int arg3); -static void (*p_gluTessBeginContour)(void *); -static void (*p_gluTessBeginPolygon)(void *, void *); -static void (*p_gluTessCallback)(void *,int,void *); -static void (*p_gluTessEndContour)(void *); -static void (*p_gluTessEndPolygon)(void *); -static void (*p_gluTessNormal)(void *, double, double, double); -static void (*p_gluTessProperty)(void *, int, double); -static void (*p_gluTessVertex)(void *, void *, void *); -static int (*p_gluUnProject)(double arg0,double arg1,double arg2,void *arg3,void *arg4,void *arg5,void *arg6,void *arg7,void *arg8); +static void (*p_gluBeginCurve)( GLUnurbs* nurb ); +static void (*p_gluBeginSurface)( GLUnurbs* nurb ); +static void (*p_gluBeginTrim)( GLUnurbs* nurb ); +static GLint (*p_gluBuild1DMipmaps)( GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data ); +static GLint (*p_gluBuild2DMipmaps)( GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data ); +static void (*p_gluCylinder)( GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks ); +static void (*p_gluDeleteNurbsRenderer)( GLUnurbs* nurb ); +static void (*p_gluDeleteQuadric)( GLUquadric* quad ); +static void (*p_gluDeleteTess)( GLUtesselator* tess ); +static void (*p_gluDisk)( GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops ); +static void (*p_gluEndCurve)( GLUnurbs* nurb ); +static void (*p_gluEndSurface)( GLUnurbs* nurb ); +static void (*p_gluEndTrim)( GLUnurbs* nurb ); +static const GLubyte * (*p_gluErrorString)( GLenum error ); +static void (*p_gluGetNurbsProperty)( GLUnurbs* nurb, GLenum property, GLfloat* data ); +static const GLubyte * (*p_gluGetString)( GLenum name ); +static void (*p_gluLoadSamplingMatrices)( GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view ); +static void (*p_gluLookAt)( GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ ); +static GLUnurbs* (*p_gluNewNurbsRenderer)(void); +static GLUquadric* (*p_gluNewQuadric)(void); +static GLUtesselator* (*p_gluNewTess)(void); +static void (*p_gluNurbsCallback)( GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc ); +static void (*p_gluNurbsCurve)( GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type ); +static void (*p_gluNurbsProperty)( GLUnurbs* nurb, GLenum property, GLfloat value ); +static void (*p_gluNurbsSurface)( GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type ); +static void (*p_gluOrtho2D)( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top ); +static void (*p_gluPartialDisk)( GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep ); +static void (*p_gluPerspective)( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ); +static void (*p_gluPickMatrix)( GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport ); +static GLint (*p_gluProject)( GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ ); +static void (*p_gluPwlCurve)( GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type ); +static void (*p_gluQuadricCallback)( GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc ); +static void (*p_gluQuadricDrawStyle)( GLUquadric* quad, GLenum draw ); +static void (*p_gluQuadricNormals)( GLUquadric* quad, GLenum normal ); +static void (*p_gluQuadricOrientation)( GLUquadric* quad, GLenum orientation ); +static void (*p_gluQuadricTexture)( GLUquadric* quad, GLboolean texture ); +static GLint (*p_gluScaleImage)( GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut ); +static void (*p_gluSphere)( GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks ); +static void (*p_gluTessBeginContour)( GLUtesselator* tess ); +static void (*p_gluTessBeginPolygon)( GLUtesselator* tess, GLvoid* data ); +static void (*p_gluTessCallback)( GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc ); +static void (*p_gluTessEndContour)( GLUtesselator* tess ); +static void (*p_gluTessEndPolygon)( GLUtesselator* tess ); +static void (*p_gluTessNormal)( GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ ); +static void (*p_gluTessProperty)( GLUtesselator* tess, GLenum which, GLdouble data ); +static void (*p_gluTessVertex)( GLUtesselator* tess, GLdouble *location, GLvoid* data ); +static GLint (*p_gluUnProject)( GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ ); static BOOL load_libglu(void) { @@ -197,277 +203,334 @@ BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved ) /*********************************************************************** * gluLookAt (GLU32.@) */ -int WINAPI wine_gluLookAt(double arg0,double arg1,double arg2,double arg3,double arg4,double arg5,double arg6,double arg7,double arg8) { - return p_gluLookAt(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); +void WINAPI wine_gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez, + GLdouble centerx, GLdouble centery, GLdouble centerz, + GLdouble upx, GLdouble upy, GLdouble upz ) +{ + p_gluLookAt( eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz ); } /*********************************************************************** * gluOrtho2D (GLU32.@) */ -int WINAPI wine_gluOrtho2D(double arg0,double arg1,double arg2,double arg3) { - return p_gluOrtho2D(arg0,arg1,arg2,arg3); +void WINAPI wine_gluOrtho2D( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top ) +{ + p_gluOrtho2D( left, right, bottom, top ); } /*********************************************************************** * gluPerspective (GLU32.@) */ -int WINAPI wine_gluPerspective(double arg0,double arg1,double arg2,double arg3) { - return p_gluPerspective(arg0,arg1,arg2,arg3); +void WINAPI wine_gluPerspective( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ) +{ + p_gluPerspective( fovy, aspect, zNear, zFar ); } /*********************************************************************** * gluPickMatrix (GLU32.@) */ -int WINAPI wine_gluPickMatrix(double arg0,double arg1,double arg2,double arg3,void *arg4) { - return p_gluPickMatrix(arg0,arg1,arg2,arg3,arg4); +void WINAPI wine_gluPickMatrix( GLdouble x, GLdouble y, GLdouble width, GLdouble height, GLint viewport[4]) +{ + p_gluPickMatrix( x, y, width, height, viewport ); } /*********************************************************************** * gluProject (GLU32.@) */ -int WINAPI wine_gluProject(double arg0,double arg1,double arg2,void *arg3,void *arg4,void *arg5,void *arg6,void *arg7,void *arg8) { - return p_gluProject(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); +int WINAPI wine_gluProject( GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], + const GLdouble projMatrix[16], const GLint viewport[4], + GLdouble *winx, GLdouble *winy, GLdouble *winz ) +{ + return p_gluProject( objx, objy, objz, modelMatrix, projMatrix, viewport, winx, winy, winz ); } /*********************************************************************** * gluUnProject (GLU32.@) */ -int WINAPI wine_gluUnProject(double arg0,double arg1,double arg2,void *arg3,void *arg4,void *arg5,void *arg6,void *arg7,void *arg8) { - return p_gluUnProject(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); +int WINAPI wine_gluUnProject( GLdouble winx, GLdouble winy, GLdouble winz, const GLdouble modelMatrix[16], + const GLdouble projMatrix[16], const GLint viewport[4], + GLdouble *objx, GLdouble *objy, GLdouble *objz ) +{ + return p_gluUnProject( winx, winy, winz, modelMatrix, projMatrix, viewport, objx, objy, objz ); } /*********************************************************************** * gluErrorString (GLU32.@) */ -int WINAPI wine_gluErrorString(int arg0) { - return p_gluErrorString(arg0); +const GLubyte * WINAPI wine_gluErrorString( GLenum errCode ) +{ + return p_gluErrorString( errCode ); } /*********************************************************************** * gluScaleImage (GLU32.@) */ -int WINAPI wine_gluScaleImage(int arg0,int arg1,int arg2,int arg3,void *arg4,int arg5,int arg6,int arg7,void *arg8) { - return p_gluScaleImage(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); +int WINAPI wine_gluScaleImage( GLenum format, GLint widthin, GLint heightin, GLenum typein, const void *datain, + GLint widthout, GLint heightout, GLenum typeout, void *dataout ) +{ + return p_gluScaleImage( format, widthin, heightin, typein, datain, + widthout, heightout, typeout, dataout ); } /*********************************************************************** * gluBuild1DMipmaps (GLU32.@) */ -int WINAPI wine_gluBuild1DMipmaps(int arg0,int arg1,int arg2,int arg3,int arg4,void *arg5) { - return p_gluBuild1DMipmaps(arg0,arg1,arg2,arg3,arg4,arg5); +int WINAPI wine_gluBuild1DMipmaps( GLenum target, GLint components, GLint width, + GLenum format, GLenum type, const void *data ) +{ + return p_gluBuild1DMipmaps( target, components, width, format, type, data ); } /*********************************************************************** * gluBuild2DMipmaps (GLU32.@) */ -int WINAPI wine_gluBuild2DMipmaps(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,void *arg6) { - return p_gluBuild2DMipmaps(arg0,arg1,arg2,arg3,arg4,arg5,arg6); +int WINAPI wine_gluBuild2DMipmaps( GLenum target, GLint components, GLint width, GLint height, + GLenum format, GLenum type, const void *data ) +{ + return p_gluBuild2DMipmaps( target, components, width, height, format, type, data ); } /*********************************************************************** * gluNewQuadric (GLU32.@) */ -int WINAPI wine_gluNewQuadric(void) { - return p_gluNewQuadric(); +GLUquadric * WINAPI wine_gluNewQuadric(void) +{ + return p_gluNewQuadric(); } /*********************************************************************** * gluDeleteQuadric (GLU32.@) */ -int WINAPI wine_gluDeleteQuadric(void *arg0) { - return p_gluDeleteQuadric(arg0); +void WINAPI wine_gluDeleteQuadric( GLUquadric *state ) +{ + p_gluDeleteQuadric( state ); } /*********************************************************************** * gluQuadricDrawStyle (GLU32.@) */ -int WINAPI wine_gluQuadricDrawStyle(void *arg0,int arg1) { - return p_gluQuadricDrawStyle(arg0,arg1); +void WINAPI wine_gluQuadricDrawStyle( GLUquadric *quadObject, GLenum drawStyle ) +{ + p_gluQuadricDrawStyle( quadObject, drawStyle ); } /*********************************************************************** * gluQuadricOrientation (GLU32.@) */ -int WINAPI wine_gluQuadricOrientation(void *arg0,int arg1) { - return p_gluQuadricOrientation(arg0,arg1); +void WINAPI wine_gluQuadricOrientation( GLUquadric *quadObject, GLenum orientation ) +{ + p_gluQuadricOrientation( quadObject, orientation ); } /*********************************************************************** * gluQuadricNormals (GLU32.@) */ -int WINAPI wine_gluQuadricNormals(void *arg0,int arg1) { - return p_gluQuadricNormals(arg0,arg1); +void WINAPI wine_gluQuadricNormals( GLUquadric *quadObject, GLenum normals ) +{ + p_gluQuadricNormals( quadObject, normals ); } /*********************************************************************** * gluQuadricTexture (GLU32.@) */ -int WINAPI wine_gluQuadricTexture(void *arg0,int arg1) { - return p_gluQuadricTexture(arg0,arg1); +void WINAPI wine_gluQuadricTexture( GLUquadric *quadObject, GLboolean textureCoords ) +{ + p_gluQuadricTexture( quadObject, textureCoords ); } /*********************************************************************** * gluQuadricCallback (GLU32.@) */ -int WINAPI wine_gluQuadricCallback(void *arg0,int arg1,void *arg2) { - return p_gluQuadricCallback(arg0,arg1,arg2); +void WINAPI wine_gluQuadricCallback( GLUquadric *qobj, GLenum which, void (CALLBACK *fn)(void) ) +{ + /* FIXME: callback calling convention */ + p_gluQuadricCallback( qobj, which, (_GLUfuncptr)fn ); } /*********************************************************************** * gluCylinder (GLU32.@) */ -int WINAPI wine_gluCylinder(void *arg0,double arg1,double arg2,double arg3,int arg4,int arg5) { - return p_gluCylinder(arg0,arg1,arg2,arg3,arg4,arg5); +void WINAPI wine_gluCylinder( GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, + GLdouble height, GLint slices, GLint stacks ) +{ + p_gluCylinder( qobj, baseRadius, topRadius, height, slices, stacks ); } /*********************************************************************** * gluSphere (GLU32.@) */ -int WINAPI wine_gluSphere(void *arg0,double arg1,int arg2,int arg3) { - return p_gluSphere(arg0,arg1,arg2,arg3); +void WINAPI wine_gluSphere( GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks ) +{ + p_gluSphere( qobj, radius, slices, stacks ); } /*********************************************************************** * gluDisk (GLU32.@) */ -int WINAPI wine_gluDisk(void *arg0,double arg1,double arg2,int arg3,int arg4) { - return p_gluDisk(arg0,arg1,arg2,arg3,arg4); +void WINAPI wine_gluDisk( GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, + GLint slices, GLint loops ) +{ + p_gluDisk( qobj, innerRadius, outerRadius, slices, loops ); } /*********************************************************************** * gluPartialDisk (GLU32.@) */ -int WINAPI wine_gluPartialDisk(void *arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6) { - return p_gluPartialDisk(arg0,arg1,arg2,arg3,arg4,arg5,arg6); +void WINAPI wine_gluPartialDisk( GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, + GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle ) +{ + p_gluPartialDisk( qobj, innerRadius, outerRadius, slices, loops, startAngle, sweepAngle ); } /*********************************************************************** * gluNewNurbsRenderer (GLU32.@) */ -int WINAPI wine_gluNewNurbsRenderer(void) { - return p_gluNewNurbsRenderer(); +GLUnurbs * WINAPI wine_gluNewNurbsRenderer(void) +{ + return p_gluNewNurbsRenderer(); } /*********************************************************************** * gluDeleteNurbsRenderer (GLU32.@) */ -int WINAPI wine_gluDeleteNurbsRenderer(void *arg0) { - return p_gluDeleteNurbsRenderer(arg0); +void WINAPI wine_gluDeleteNurbsRenderer( GLUnurbs *nobj ) +{ + p_gluDeleteNurbsRenderer( nobj ); } /*********************************************************************** * gluLoadSamplingMatrices (GLU32.@) */ -int WINAPI wine_gluLoadSamplingMatrices(void *arg0,void *arg1,void *arg2,void *arg3) { - return p_gluLoadSamplingMatrices(arg0,arg1,arg2,arg3); +void WINAPI wine_gluLoadSamplingMatrices( GLUnurbs *nobj, const GLfloat modelMatrix[16], + const GLfloat projMatrix[16], const GLint viewport[4] ) +{ + p_gluLoadSamplingMatrices( nobj, modelMatrix, projMatrix, viewport ); } /*********************************************************************** * gluNurbsProperty (GLU32.@) */ -int WINAPI wine_gluNurbsProperty(void *arg0,int arg1,int arg2) { - return p_gluNurbsProperty(arg0,arg1,arg2); +void WINAPI wine_gluNurbsProperty( GLUnurbs *nobj, GLenum property, GLfloat value ) +{ + p_gluNurbsProperty( nobj, property, value ); } /*********************************************************************** * gluGetNurbsProperty (GLU32.@) */ -int WINAPI wine_gluGetNurbsProperty(void *arg0,int arg1,void *arg2) { - return p_gluGetNurbsProperty(arg0,arg1,arg2); +void WINAPI wine_gluGetNurbsProperty( GLUnurbs *nobj, GLenum property, GLfloat *value ) +{ + p_gluGetNurbsProperty( nobj, property, value ); } /*********************************************************************** * gluBeginCurve (GLU32.@) */ -int WINAPI wine_gluBeginCurve(void *arg0) { - return p_gluBeginCurve(arg0); +void WINAPI wine_gluBeginCurve( GLUnurbs *nobj ) +{ + p_gluBeginCurve( nobj ); } /*********************************************************************** * gluEndCurve (GLU32.@) */ -int WINAPI wine_gluEndCurve(void *arg0) { - return p_gluEndCurve(arg0); +void WINAPI wine_gluEndCurve( GLUnurbs *nobj ) +{ + p_gluEndCurve( nobj ); } /*********************************************************************** * gluNurbsCurve (GLU32.@) */ -int WINAPI wine_gluNurbsCurve(void *arg0,int arg1,void *arg2,int arg3,void *arg4,int arg5,int arg6) { - return p_gluNurbsCurve(arg0,arg1,arg2,arg3,arg4,arg5,arg6); +void WINAPI wine_gluNurbsCurve( GLUnurbs *nobj, GLint nknots, GLfloat *knot, + GLint stride, GLfloat *ctlarray, GLint order, GLenum type ) +{ + p_gluNurbsCurve( nobj, nknots, knot, stride, ctlarray, order, type ); } /*********************************************************************** * gluBeginSurface (GLU32.@) */ -int WINAPI wine_gluBeginSurface(void *arg0) { - return p_gluBeginSurface(arg0); +void WINAPI wine_gluBeginSurface( GLUnurbs *nobj ) +{ + p_gluBeginSurface( nobj ); } /*********************************************************************** * gluEndSurface (GLU32.@) */ -int WINAPI wine_gluEndSurface(void *arg0) { - return p_gluEndSurface(arg0); +void WINAPI wine_gluEndSurface( GLUnurbs *nobj ) +{ + p_gluEndSurface( nobj ); } /*********************************************************************** * gluNurbsSurface (GLU32.@) */ -int WINAPI wine_gluNurbsSurface(void *arg0,int arg1,void *arg2,int arg3,void *arg4,int arg5,int arg6,void *arg7,int arg8,int arg9,int arg10) { - return p_gluNurbsSurface(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); +void WINAPI wine_gluNurbsSurface( GLUnurbs *nobj, GLint sknot_count, float *sknot, GLint tknot_count, + GLfloat *tknot, GLint s_stride, GLint t_stride, GLfloat *ctlarray, + GLint sorder, GLint torder, GLenum type ) +{ + p_gluNurbsSurface( nobj, sknot_count, sknot, tknot_count, tknot, + s_stride, t_stride, ctlarray, sorder, torder, type ); } /*********************************************************************** * gluBeginTrim (GLU32.@) */ -int WINAPI wine_gluBeginTrim(void *arg0) { - return p_gluBeginTrim(arg0); +void WINAPI wine_gluBeginTrim( GLUnurbs *nobj ) +{ + p_gluBeginTrim( nobj ); } /*********************************************************************** * gluEndTrim (GLU32.@) */ -int WINAPI wine_gluEndTrim(void *arg0) { - return p_gluEndTrim(arg0); +void WINAPI wine_gluEndTrim( GLUnurbs *nobj ) +{ + p_gluEndTrim( nobj ); } /*********************************************************************** * gluPwlCurve (GLU32.@) */ -int WINAPI wine_gluPwlCurve(void *arg0,int arg1,void *arg2,int arg3,int arg4) { - return p_gluPwlCurve(arg0,arg1,arg2,arg3,arg4); +void WINAPI wine_gluPwlCurve( GLUnurbs *nobj, GLint count, GLfloat *array, GLint stride, GLenum type ) +{ + p_gluPwlCurve( nobj, count, array, stride, type ); } /*********************************************************************** * gluNurbsCallback (GLU32.@) */ -int WINAPI wine_gluNurbsCallback(void *arg0,int arg1,void *arg2) { - return p_gluNurbsCallback(arg0,arg1,arg2); +void WINAPI wine_gluNurbsCallback( GLUnurbs *nobj, GLenum which, void (CALLBACK *fn)(void) ) +{ + /* FIXME: callback calling convention */ + p_gluNurbsCallback( nobj, which, (_GLUfuncptr)fn ); } /*********************************************************************** * gluGetString (GLU32.@) */ -int WINAPI wine_gluGetString(int arg0) { - return p_gluGetString(arg0); +const GLubyte * WINAPI wine_gluGetString( GLenum name ) +{ + return p_gluGetString( name ); } /*********************************************************************** * gluCheckExtension (GLU32.@) */ -int WINAPI -wine_gluCheckExtension( const char *extName, void *extString ) { +GLboolean WINAPI wine_gluCheckExtension( const GLubyte *extName, const GLubyte *extString ) +{ return 0; } /*********************************************************************** * gluNewTess (GLU32.@) */ -void * WINAPI wine_gluNewTess(void) +wine_GLUtesselator * WINAPI wine_gluNewTess(void) { void *tess; - wine_tess_t *ret; + wine_GLUtesselator *ret; if((tess = p_gluNewTess()) == NULL) return NULL; @@ -484,9 +547,8 @@ void * WINAPI wine_gluNewTess(void) /*********************************************************************** * gluDeleteTess (GLU32.@) */ -void WINAPI wine_gluDeleteTess(void *tess) +void WINAPI wine_gluDeleteTess( wine_GLUtesselator *wine_tess ) { - wine_tess_t *wine_tess = tess; p_gluDeleteTess(wine_tess->tess); HeapFree(GetProcessHeap(), 0, wine_tess); return; @@ -495,9 +557,8 @@ void WINAPI wine_gluDeleteTess(void *tess) /*********************************************************************** * gluTessBeginPolygon (GLU32.@) */ -void WINAPI wine_gluTessBeginPolygon(void *tess, void *polygon_data) +void WINAPI wine_gluTessBeginPolygon( wine_GLUtesselator *wine_tess, void *polygon_data ) { - wine_tess_t *wine_tess = tess; wine_tess->polygon_data = polygon_data; p_gluTessBeginPolygon(wine_tess->tess, wine_tess); @@ -506,14 +567,13 @@ void WINAPI wine_gluTessBeginPolygon(void *tess, void *polygon_data) /*********************************************************************** * gluTessEndPolygon (GLU32.@) */ -void WINAPI wine_gluTessEndPolygon(void *tess) +void WINAPI wine_gluTessEndPolygon( wine_GLUtesselator *wine_tess ) { - wine_tess_t *wine_tess = tess; p_gluTessEndPolygon(wine_tess->tess); } -static void wine_glu_tess_begin_data(int type, wine_tess_t *wine_tess) +static void wine_glu_tess_begin_data(int type, wine_GLUtesselator *wine_tess) { if(wine_tess->cb_tess_begin_data) wine_tess->cb_tess_begin_data(type, wine_tess->polygon_data); @@ -521,7 +581,7 @@ static void wine_glu_tess_begin_data(int type, wine_tess_t *wine_tess) wine_tess->cb_tess_begin(type); } -static void wine_glu_tess_vertex_data(void *vertex_data, wine_tess_t *wine_tess) +static void wine_glu_tess_vertex_data(void *vertex_data, wine_GLUtesselator *wine_tess) { if(wine_tess->cb_tess_vertex_data) wine_tess->cb_tess_vertex_data(vertex_data, wine_tess->polygon_data); @@ -529,7 +589,7 @@ static void wine_glu_tess_vertex_data(void *vertex_data, wine_tess_t *wine_tess) wine_tess->cb_tess_vertex(vertex_data); } -static void wine_glu_tess_end_data(wine_tess_t *wine_tess) +static void wine_glu_tess_end_data(wine_GLUtesselator *wine_tess) { if(wine_tess->cb_tess_end_data) wine_tess->cb_tess_end_data(wine_tess->polygon_data); @@ -537,7 +597,7 @@ static void wine_glu_tess_end_data(wine_tess_t *wine_tess) wine_tess->cb_tess_end(); } -static void wine_glu_tess_error_data(int error, wine_tess_t *wine_tess) +static void wine_glu_tess_error_data(int error, wine_GLUtesselator *wine_tess) { if(wine_tess->cb_tess_error_data) wine_tess->cb_tess_error_data(error, wine_tess->polygon_data); @@ -545,7 +605,7 @@ static void wine_glu_tess_error_data(int error, wine_tess_t *wine_tess) wine_tess->cb_tess_error(error); } -static void wine_glu_tess_edge_flag_data(int flag, wine_tess_t *wine_tess) +static void wine_glu_tess_edge_flag_data(int flag, wine_GLUtesselator *wine_tess) { if(wine_tess->cb_tess_edge_flag_data) wine_tess->cb_tess_edge_flag_data(flag, wine_tess->polygon_data); @@ -554,7 +614,7 @@ static void wine_glu_tess_edge_flag_data(int flag, wine_tess_t *wine_tess) } static void wine_glu_tess_combine_data(double *coords, void *vertex_data, float *weight, void **outData, - wine_tess_t *wine_tess) + wine_GLUtesselator *wine_tess) { if(wine_tess->cb_tess_combine_data) wine_tess->cb_tess_combine_data(coords, vertex_data, weight, outData, wine_tess->polygon_data); @@ -566,144 +626,137 @@ static void wine_glu_tess_combine_data(double *coords, void *vertex_data, float /*********************************************************************** * gluTessCallback (GLU32.@) */ -void WINAPI wine_gluTessCallback(void *tess,int which,void *fn) +void WINAPI wine_gluTessCallback( wine_GLUtesselator *tess, GLenum which, void (CALLBACK *fn)(void)) { - wine_tess_t *wine_tess = tess; + void *new_fn; + switch(which) { case GLU_TESS_BEGIN: - wine_tess->cb_tess_begin = fn; - fn = wine_glu_tess_begin_data; + tess->cb_tess_begin = (void *)fn; + new_fn = wine_glu_tess_begin_data; which += 6; break; case GLU_TESS_VERTEX: - wine_tess->cb_tess_vertex = fn; - fn = wine_glu_tess_vertex_data; + tess->cb_tess_vertex = (void *)fn; + new_fn = wine_glu_tess_vertex_data; which += 6; break; case GLU_TESS_END: - wine_tess->cb_tess_end = fn; - fn = wine_glu_tess_end_data; + tess->cb_tess_end = (void *)fn; + new_fn = wine_glu_tess_end_data; which += 6; break; case GLU_TESS_ERROR: - wine_tess->cb_tess_error = fn; - fn = wine_glu_tess_error_data; + tess->cb_tess_error = (void *)fn; + new_fn = wine_glu_tess_error_data; which += 6; break; case GLU_TESS_EDGE_FLAG: - wine_tess->cb_tess_edge_flag = fn; - fn = wine_glu_tess_edge_flag_data; + tess->cb_tess_edge_flag = (void *)fn; + new_fn = wine_glu_tess_edge_flag_data; which += 6; break; case GLU_TESS_COMBINE: - wine_tess->cb_tess_combine = fn; - fn = wine_glu_tess_combine_data; + tess->cb_tess_combine = (void *)fn; + new_fn = wine_glu_tess_combine_data; which += 6; break; case GLU_TESS_BEGIN_DATA: - wine_tess->cb_tess_begin_data = fn; - fn = wine_glu_tess_begin_data; + tess->cb_tess_begin_data = (void *)fn; + new_fn = wine_glu_tess_begin_data; break; case GLU_TESS_VERTEX_DATA: - wine_tess->cb_tess_vertex_data = fn; - fn = wine_glu_tess_vertex_data; + tess->cb_tess_vertex_data = (void *)fn; + new_fn = wine_glu_tess_vertex_data; break; case GLU_TESS_END_DATA: - wine_tess->cb_tess_end_data = fn; - fn = wine_glu_tess_end_data; + tess->cb_tess_end_data = (void *)fn; + new_fn = wine_glu_tess_end_data; break; case GLU_TESS_ERROR_DATA: - wine_tess->cb_tess_error_data = fn; - fn = wine_glu_tess_error_data; + tess->cb_tess_error_data = (void *)fn; + new_fn = wine_glu_tess_error_data; break; case GLU_TESS_EDGE_FLAG_DATA: - wine_tess->cb_tess_edge_flag_data = fn; - fn = wine_glu_tess_edge_flag_data; + tess->cb_tess_edge_flag_data = (void *)fn; + new_fn = wine_glu_tess_edge_flag_data; break; case GLU_TESS_COMBINE_DATA: - wine_tess->cb_tess_combine_data = fn; - fn = wine_glu_tess_combine_data; + tess->cb_tess_combine_data = (void *)fn; + new_fn = wine_glu_tess_combine_data; break; default: ERR("Unknown callback %d\n", which); - break; + return; } - p_gluTessCallback(wine_tess->tess, which, fn); + p_gluTessCallback(tess->tess, which, new_fn); } /*********************************************************************** * gluTessBeginContour (GLU32.@) */ -void WINAPI wine_gluTessBeginContour(void *tess) +void WINAPI wine_gluTessBeginContour( wine_GLUtesselator *tess ) { - wine_tess_t *wine_tess = tess; - p_gluTessBeginContour(wine_tess->tess); + p_gluTessBeginContour(tess->tess); } /*********************************************************************** * gluTessEndContour (GLU32.@) */ -void WINAPI wine_gluTessEndContour(void *tess) +void WINAPI wine_gluTessEndContour( wine_GLUtesselator *tess ) { - wine_tess_t *wine_tess = tess; - p_gluTessEndContour(wine_tess->tess); + p_gluTessEndContour(tess->tess); } /*********************************************************************** * gluTessVertex (GLU32.@) */ -void WINAPI wine_gluTessVertex(void *tess,void *arg1,void *arg2) +void WINAPI wine_gluTessVertex( wine_GLUtesselator *tess, GLdouble coords[3], void *data ) { - wine_tess_t *wine_tess = tess; - p_gluTessVertex(wine_tess->tess, arg1, arg2); + p_gluTessVertex( tess->tess, coords, data ); } /*********************************************************************** * gluTessProperty (GLU32.@) */ -void WINAPI wine_gluTessProperty(void *tess, int arg1, double arg2) +void WINAPI wine_gluTessProperty( wine_GLUtesselator *tess, GLenum which, GLdouble value ) { - wine_tess_t *wine_tess = tess; - p_gluTessProperty(wine_tess->tess, arg1, arg2); + p_gluTessProperty( tess->tess, which, value ); } /*********************************************************************** * gluTessNormal (GLU32.@) */ -void WINAPI wine_gluTessNormal(void *tess, double arg1, double arg2, double arg3) +void WINAPI wine_gluTessNormal( wine_GLUtesselator *tess, GLdouble x, GLdouble y, GLdouble z ) { - wine_tess_t *wine_tess = tess; - p_gluTessNormal(wine_tess->tess, arg1, arg2, arg3); + p_gluTessNormal( tess->tess, x, y, z ); } /*********************************************************************** * gluBeginPolygon (GLU32.@) */ -void WINAPI wine_gluBeginPolygon(void *tess) +void WINAPI wine_gluBeginPolygon( wine_GLUtesselator *tess ) { - wine_tess_t *wine_tess = tess; - wine_tess->polygon_data = NULL; - p_gluTessBeginPolygon(wine_tess->tess, wine_tess); - p_gluTessBeginContour(wine_tess->tess); + tess->polygon_data = NULL; + p_gluTessBeginPolygon(tess->tess, tess); + p_gluTessBeginContour(tess->tess); } /*********************************************************************** * gluEndPolygon (GLU32.@) */ -void WINAPI wine_gluEndPolygon(void *tess) +void WINAPI wine_gluEndPolygon( wine_GLUtesselator *tess ) { - wine_tess_t *wine_tess = tess; - p_gluTessEndContour(wine_tess->tess); - p_gluTessEndPolygon(wine_tess->tess); + p_gluTessEndContour(tess->tess); + p_gluTessEndPolygon(tess->tess); } /*********************************************************************** * gluNextContour (GLU32.@) */ -void WINAPI wine_gluNextContour(void *tess, int arg1) +void WINAPI wine_gluNextContour( wine_GLUtesselator *tess, GLenum type ) { - wine_tess_t *wine_tess = tess; - p_gluTessEndContour(wine_tess->tess); - p_gluTessBeginContour(wine_tess->tess); + p_gluTessEndContour(tess->tess); + p_gluTessBeginContour(tess->tess); }