ntdll: Zero-initialize the syscall_frame used for starting threads on ARM/ARM64.
This fixes an inconsistency since
fed7e7a78b
(ntdll: Simulate a syscall
return when starting a thread); in that commit, on i386 and
x86_64, the syscall_frame used for starting the thread was
zeroed with a memset, while it wasn't on arm and arm64.
This had a noticable effect on float maths, where the
uninitialized frame->restore_flags field could have the
CONTEXT_FLOATING_POINT bit set. (call_init_thunk only ORs in
CONTEXT_INTEGER into the restore_flags field, on all architectures).
If that bit was set, it would restore uninitialized data into the
fpscr register, possibly setting the FPU in a nondefault rounding
mode.
Signed-off-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
9b9d818252
commit
482b6a6dea
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@ -1105,6 +1105,7 @@ void DECLSPEC_HIDDEN call_init_thunk( LPTHREAD_START_ROUTINE entry, void *arg, B
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ctx = (CONTEXT *)((ULONG_PTR)context.Sp & ~15) - 1;
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*ctx = context;
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ctx->ContextFlags = CONTEXT_FULL;
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memset( frame, 0, sizeof(*frame) );
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NtSetContextThread( GetCurrentThread(), ctx );
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frame->sp = (DWORD)ctx;
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@ -1202,6 +1202,7 @@ void DECLSPEC_HIDDEN call_init_thunk( LPTHREAD_START_ROUTINE entry, void *arg, B
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ctx = (CONTEXT *)((ULONG_PTR)context.Sp & ~15) - 1;
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*ctx = context;
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ctx->ContextFlags = CONTEXT_FULL;
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memset( frame, 0, sizeof(*frame) );
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NtSetContextThread( GetCurrentThread(), ctx );
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frame->sp = (ULONG64)ctx;
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