loader: On Mac, reserve the process's original thread for the frameworks.
The frameworks expect the original thread to run its run loop, so input sources (like distributed notifications) get processed. For example, Core Audio on Snow Leopard doesn't track changes in the default ouput device, such as when headphones are plugged in, without this.
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@ -56,6 +56,9 @@ WINE_DECLARE_DEBUG_CHANNEL(file);
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WINE_DECLARE_DEBUG_CHANNEL(relay);
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#ifdef __APPLE__
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#include <CoreFoundation/CoreFoundation.h>
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#include <pthread.h>
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#include <unistd.h>
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extern char **__wine_get_main_environment(void);
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#else
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extern char **__wine_main_environ;
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@ -1632,6 +1635,54 @@ static const char *get_alternate_loader( char **ret_env )
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return loader;
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}
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#ifdef __APPLE__
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/***********************************************************************
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* terminate_main_thread
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*
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* On some versions of Mac OS X, the execve system call fails with
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* ENOTSUP if the process has multiple threads. Wine is always multi-
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* threaded on Mac OS X because it specifically reserves the main thread
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* for use by the system frameworks (see apple_main_thread() in
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* libs/wine/loader.c). So, when we need to exec without first forking,
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* we need to terminate the main thread first. We do this by installing
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* a custom run loop source onto the main run loop and signaling it.
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* The source's "perform" callback is pthread_exit and it will be
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* executed on the main thread, terminating it.
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*
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* Returns TRUE if there's still hope the main thread has terminated or
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* will soon. Return FALSE if we've given up.
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*/
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static BOOL terminate_main_thread(void)
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{
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static int delayms;
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if (!delayms)
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{
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CFRunLoopSourceContext source_context = { 0 };
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CFRunLoopSourceRef source;
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source_context.perform = pthread_exit;
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if (!(source = CFRunLoopSourceCreate( NULL, 0, &source_context )))
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return FALSE;
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CFRunLoopAddSource( CFRunLoopGetMain(), source, kCFRunLoopCommonModes );
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CFRunLoopSourceSignal( source );
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CFRunLoopWakeUp( CFRunLoopGetMain() );
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CFRelease( source );
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delayms = 20;
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}
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if (delayms > 1000)
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return FALSE;
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usleep(delayms * 1000);
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delayms *= 2;
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return TRUE;
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}
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#endif
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/***********************************************************************
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* create_process
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*
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@ -1796,7 +1847,18 @@ static BOOL create_process( HANDLE hFile, LPCWSTR filename, LPWSTR cmd_line, LPW
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if (wineloader) putenv( wineloader );
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if (unixdir) chdir(unixdir);
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if (argv) wine_exec_wine_binary( loader, argv, getenv("WINELOADER") );
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if (argv)
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{
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do
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{
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wine_exec_wine_binary( loader, argv, getenv("WINELOADER") );
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}
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#ifdef __APPLE__
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while (errno == ENOTSUP && exec_only && terminate_main_thread());
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#else
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while (0);
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#endif
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}
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_exit(1);
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}
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@ -1,7 +1,7 @@
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DLLFLAGS = @DLLFLAGS@
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MODULE = libwine.$(LIBEXT)
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VERSCRIPT = $(srcdir)/wine.map
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EXTRALIBS = $(LIBPORT) @LIBDL@ @CRTLIBS@
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EXTRALIBS = $(LIBPORT) @LIBDL@ @CRTLIBS@ @COREFOUNDATIONLIB@
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DEFS = -D__WINESRC__ -DWINE_UNICODE_API=""
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VERSION = 1.0
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@ -48,6 +48,8 @@
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#ifdef __APPLE__
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#include <crt_externs.h>
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#define environ (*_NSGetEnviron())
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#include <CoreFoundation/CoreFoundation.h>
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#include <pthread.h>
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#else
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extern char **environ;
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#endif
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@ -668,6 +670,121 @@ static void set_max_limit( int limit )
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}
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#ifdef __APPLE__
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struct apple_stack_info
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{
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void *stack;
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size_t desired_size;
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};
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/***********************************************************************
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* apple_alloc_thread_stack
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*
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* Callback for wine_mmap_enum_reserved_areas to allocate space for
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* the secondary thread's stack.
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*/
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static int apple_alloc_thread_stack( void *base, size_t size, void *arg )
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{
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struct apple_stack_info *info = arg;
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/* For mysterious reasons, putting the thread stack at the very top
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* of the address space causes subsequent execs to fail, even on the
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* child side of a fork. Avoid the top 16MB. */
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char * const limit = (char*)0xff000000;
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if (base >= limit) return 0;
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if (size > limit - (char*)base)
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size = limit - (char*)base;
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if (size < info->desired_size) return 0;
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info->stack = wine_anon_mmap( (char *)base + size - info->desired_size,
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info->desired_size, PROT_READ|PROT_WRITE, MAP_FIXED );
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return (info->stack != (void *)-1);
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}
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/***********************************************************************
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* apple_create_wine_thread
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*
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* Spin off a secondary thread to complete Wine initialization, leaving
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* the original thread for the Mac frameworks.
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*
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* Invoked as a CFRunLoopSource perform callback.
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*/
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static void apple_create_wine_thread( void *init_func )
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{
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int success = 0;
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pthread_t thread;
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pthread_attr_t attr;
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if (!pthread_attr_init( &attr ))
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{
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struct apple_stack_info info;
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/* Try to put the new thread's stack in the reserved area. If this
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* fails, just let it go wherever. It'll be a waste of space, but we
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* can go on. */
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if (!pthread_attr_getstacksize( &attr, &info.desired_size ) &&
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wine_mmap_enum_reserved_areas( apple_alloc_thread_stack, &info, 1 ))
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{
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wine_mmap_remove_reserved_area( info.stack, info.desired_size, 0 );
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pthread_attr_setstackaddr( &attr, (char*)info.stack + info.desired_size );
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}
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if (!pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ) &&
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!pthread_create( &thread, &attr, init_func, NULL ))
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success = 1;
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pthread_attr_destroy( &attr );
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}
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/* Failure is indicated by returning from wine_init(). Stopping
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* the run loop allows apple_main_thread() and thus wine_init() to
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* return. */
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if (!success)
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CFRunLoopStop( CFRunLoopGetCurrent() );
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}
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/***********************************************************************
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* apple_main_thread
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*
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* Park the process's original thread in a Core Foundation run loop for
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* use by the Mac frameworks, especially receiving and handling
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* distributed notifications. Spin off a new thread for the rest of the
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* Wine initialization.
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*/
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static void apple_main_thread( void (*init_func)(void) )
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{
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CFRunLoopSourceContext source_context = { 0 };
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CFRunLoopSourceRef source;
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/* Give ourselves the best chance of having the distributed notification
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* center scheduled on this thread's run loop. In theory, it's scheduled
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* in the first thread to ask for it. */
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CFNotificationCenterGetDistributedCenter();
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/* We use this run loop source for two purposes. First, a run loop exits
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* if it has no more sources scheduled. So, we need at least one source
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* to keep the run loop running. Second, although it's not critical, it's
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* preferable for the Wine initialization to not proceed until we know
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* the run loop is running. So, we signal our source immediately after
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* adding it and have its callback spin off the Wine thread. */
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source_context.info = init_func;
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source_context.perform = apple_create_wine_thread;
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source = CFRunLoopSourceCreate( NULL, 0, &source_context );
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if (source)
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{
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CFRunLoopAddSource( CFRunLoopGetCurrent(), source, kCFRunLoopCommonModes );
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CFRunLoopSourceSignal( source );
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CFRelease( source );
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CFRunLoopRun(); /* Should never return, except on error. */
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}
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/* If we get here (i.e. return), that indicates failure to our caller. */
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}
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#endif
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/***********************************************************************
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* wine_init
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*
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if (!ntdll) return;
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if (!(init_func = wine_dlsym( ntdll, "__wine_process_init", error, error_size ))) return;
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#ifdef __APPLE__
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apple_main_thread( init_func );
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#else
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init_func();
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#endif
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}
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