wined3d: Make the card selection for Nvidia binary driver use arrays only.

This commit is contained in:
Andrei Slăvoiu 2014-07-28 23:06:47 +03:00 committed by Alexandre Julliard
parent 0c9b832229
commit 47bec5eba0
1 changed files with 25 additions and 57 deletions

View File

@ -1784,6 +1784,31 @@ static enum wined3d_pci_device select_card_nvidia_binary(const char *gl_renderer
{"6700", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */ {"6700", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */
{"6610", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */ {"6610", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */
{"6600", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */ {"6600", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */
/* Direct3D 9 SM2 */
{"Quadro FX", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
{"5950", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
{"5900", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
{"5800", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
{"5750", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
{"5700", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
{"5650", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
{"5600", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
{"5500", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
{"5300", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
{"5250", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
{"5200", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
{"5100", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
/* Direct3D 8 */
{"Quadro4", CARD_NVIDIA_GEFORCE4_TI4200},
{"GeForce4 Ti", CARD_NVIDIA_GEFORCE4_TI4200}, /* Geforce4 Ti4200/Ti4400/Ti4600/Ti4800 */
/* Direct3D 7 */
{"GeForce4 MX", CARD_NVIDIA_GEFORCE4_MX}, /* MX420/MX440/MX460/MX4000 */
{"Quadro2 MXR", CARD_NVIDIA_GEFORCE2_MX},
{"GeForce2 MX", CARD_NVIDIA_GEFORCE2_MX}, /* Geforce2 standard/MX100/MX200/MX400 */
{"Quadro2", CARD_NVIDIA_GEFORCE2},
{"GeForce2", CARD_NVIDIA_GEFORCE2}, /* Geforce2 GTS/Pro/Ti/Ultra */
/* Direct3D 6 */
{"TNT2", CARD_NVIDIA_RIVA_TNT2}, /* Riva TNT2 standard/M64/Pro/Ultra */
}; };
for (i = 0; i < sizeof(cards) / sizeof(*cards); ++i) for (i = 0; i < sizeof(cards) / sizeof(*cards); ++i)
@ -1792,63 +1817,6 @@ static enum wined3d_pci_device select_card_nvidia_binary(const char *gl_renderer
return cards[i].id; return cards[i].id;
} }
/* Direct3D 9 SM2 */
/* GeforceFX - highend */
if (strstr(gl_renderer, "5800")
|| strstr(gl_renderer, "5900")
|| strstr(gl_renderer, "5950")
|| strstr(gl_renderer, "Quadro FX"))
{
return CARD_NVIDIA_GEFORCEFX_5800;
}
/* GeforceFX - midend */
if (strstr(gl_renderer, "5600")
|| strstr(gl_renderer, "5650")
|| strstr(gl_renderer, "5700")
|| strstr(gl_renderer, "5750"))
{
return CARD_NVIDIA_GEFORCEFX_5600;
}
/* GeforceFX - lowend */
if (strstr(gl_renderer, "5100")
|| strstr(gl_renderer, "5200")
|| strstr(gl_renderer, "5250")
|| strstr(gl_renderer, "5300")
|| strstr(gl_renderer, "5500"))
{
return CARD_NVIDIA_GEFORCEFX_5200; /* GeforceFX 5100/5200/5250/5300/5500 */
}
/* Direct3D 8 */
if (strstr(gl_renderer, "GeForce4 Ti") || strstr(gl_renderer, "Quadro4"))
{
return CARD_NVIDIA_GEFORCE4_TI4200; /* Geforce4 Ti4200/Ti4400/Ti4600/Ti4800, Quadro4 */
}
/* Direct3D 7 */
if (strstr(gl_renderer, "GeForce4 MX"))
{
return CARD_NVIDIA_GEFORCE4_MX; /* MX420/MX440/MX460/MX4000 */
}
if (strstr(gl_renderer, "GeForce2 MX") || strstr(gl_renderer, "Quadro2 MXR"))
{
return CARD_NVIDIA_GEFORCE2_MX; /* Geforce2 standard/MX100/MX200/MX400, Quadro2 MXR */
}
if (strstr(gl_renderer, "GeForce2") || strstr(gl_renderer, "Quadro2"))
{
return CARD_NVIDIA_GEFORCE2; /* Geforce2 GTS/Pro/Ti/Ultra, Quadro2 */
}
/* Direct3D 6 */
if (strstr(gl_renderer, "TNT2"))
{
return CARD_NVIDIA_RIVA_TNT2; /* Riva TNT2 standard/M64/Pro/Ultra */
}
return PCI_DEVICE_NONE; return PCI_DEVICE_NONE;
} }