wined3d: Make the card selection for Nvidia binary driver use arrays only.
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@ -1784,6 +1784,31 @@ static enum wined3d_pci_device select_card_nvidia_binary(const char *gl_renderer
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{"6700", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */
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{"6610", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */
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{"6600", CARD_NVIDIA_GEFORCE_6600GT}, /* Geforce 6 - midend */
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/* Direct3D 9 SM2 */
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{"Quadro FX", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
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{"5950", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
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{"5900", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
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{"5800", CARD_NVIDIA_GEFORCEFX_5800}, /* GeforceFX - highend */
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{"5750", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
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{"5700", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
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{"5650", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
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{"5600", CARD_NVIDIA_GEFORCEFX_5600}, /* GeforceFX - midend */
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{"5500", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
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{"5300", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
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{"5250", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
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{"5200", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
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{"5100", CARD_NVIDIA_GEFORCEFX_5200}, /* GeforceFX - lowend */
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/* Direct3D 8 */
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{"Quadro4", CARD_NVIDIA_GEFORCE4_TI4200},
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{"GeForce4 Ti", CARD_NVIDIA_GEFORCE4_TI4200}, /* Geforce4 Ti4200/Ti4400/Ti4600/Ti4800 */
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/* Direct3D 7 */
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{"GeForce4 MX", CARD_NVIDIA_GEFORCE4_MX}, /* MX420/MX440/MX460/MX4000 */
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{"Quadro2 MXR", CARD_NVIDIA_GEFORCE2_MX},
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{"GeForce2 MX", CARD_NVIDIA_GEFORCE2_MX}, /* Geforce2 standard/MX100/MX200/MX400 */
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{"Quadro2", CARD_NVIDIA_GEFORCE2},
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{"GeForce2", CARD_NVIDIA_GEFORCE2}, /* Geforce2 GTS/Pro/Ti/Ultra */
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/* Direct3D 6 */
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{"TNT2", CARD_NVIDIA_RIVA_TNT2}, /* Riva TNT2 standard/M64/Pro/Ultra */
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};
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for (i = 0; i < sizeof(cards) / sizeof(*cards); ++i)
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@ -1792,63 +1817,6 @@ static enum wined3d_pci_device select_card_nvidia_binary(const char *gl_renderer
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return cards[i].id;
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}
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/* Direct3D 9 SM2 */
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/* GeforceFX - highend */
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if (strstr(gl_renderer, "5800")
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|| strstr(gl_renderer, "5900")
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|| strstr(gl_renderer, "5950")
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|| strstr(gl_renderer, "Quadro FX"))
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{
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return CARD_NVIDIA_GEFORCEFX_5800;
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}
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/* GeforceFX - midend */
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if (strstr(gl_renderer, "5600")
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|| strstr(gl_renderer, "5650")
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|| strstr(gl_renderer, "5700")
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|| strstr(gl_renderer, "5750"))
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{
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return CARD_NVIDIA_GEFORCEFX_5600;
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}
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/* GeforceFX - lowend */
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if (strstr(gl_renderer, "5100")
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|| strstr(gl_renderer, "5200")
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|| strstr(gl_renderer, "5250")
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|| strstr(gl_renderer, "5300")
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|| strstr(gl_renderer, "5500"))
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{
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return CARD_NVIDIA_GEFORCEFX_5200; /* GeforceFX 5100/5200/5250/5300/5500 */
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}
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/* Direct3D 8 */
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if (strstr(gl_renderer, "GeForce4 Ti") || strstr(gl_renderer, "Quadro4"))
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{
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return CARD_NVIDIA_GEFORCE4_TI4200; /* Geforce4 Ti4200/Ti4400/Ti4600/Ti4800, Quadro4 */
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}
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/* Direct3D 7 */
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if (strstr(gl_renderer, "GeForce4 MX"))
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{
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return CARD_NVIDIA_GEFORCE4_MX; /* MX420/MX440/MX460/MX4000 */
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}
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if (strstr(gl_renderer, "GeForce2 MX") || strstr(gl_renderer, "Quadro2 MXR"))
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{
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return CARD_NVIDIA_GEFORCE2_MX; /* Geforce2 standard/MX100/MX200/MX400, Quadro2 MXR */
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}
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if (strstr(gl_renderer, "GeForce2") || strstr(gl_renderer, "Quadro2"))
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{
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return CARD_NVIDIA_GEFORCE2; /* Geforce2 GTS/Pro/Ti/Ultra, Quadro2 */
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}
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/* Direct3D 6 */
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if (strstr(gl_renderer, "TNT2"))
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{
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return CARD_NVIDIA_RIVA_TNT2; /* Riva TNT2 standard/M64/Pro/Ultra */
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}
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return PCI_DEVICE_NONE;
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}
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